Image not available

480x640

images.png

๐Ÿ—‘๏ธ ๐Ÿงต Some popular general way

Hmmm No. 913000

After comparison whats some very spefific way one can do to know if your model,animation,rigs, designs basically, are up to a standard quality yer looking ante up againsts like maybe knowing in specific what to add or whats missing and the exact value of those additions or just matching up qualities using market datas, or direct computation methods?
Just to be completely sure

Image not available

350x350

bacha-india.gif

Anonymous No. 913001

>>913000
GOOD MORNING SIR

Hmmm No. 913003

>>913001
Yes trying to run successful business but there s only so much input and usually i dont always got it right what better way to do other than ngmi

Image not available

900x638

file.png

Anonymous No. 913007

>>913000
hello sirs! today, i make the game ready pixar quality realistic character, with the particle hair and the simulation.. today sirs i will teach you how to do this model.

simply, we have to use the subdivison modifiers, and the bevel toolings to create this. this is quite simple and will only take 30 minutes sirs

Anonymous No. 913025

fuck off cris