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๐Ÿงต Untitled Thread

Anonymous No. 913180

Is it THAT hard to not use mirrored models as your main characters in your biggest promo material you will ever do for a game? I can practically see the seam going through the middle of the characters.
ADD IMPERFECTIONS TO YOUR CHARACTERS YOU DUMB ASS TRANNIES

Anonymous No. 913184

>>913180
it's a shitty strategy game that no one cares for. relax, you sperg, and focus on your own models.

Anonymous No. 913185

>>913184
No, dudes made millions with two point hospital, there is literally no excuse to be this retarded.
Just look at the texture on the nigger hair, its literally 5 minutes of work to fix.

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Anonymous No. 913191

>>913185
why bother fixing it when it already brings you money

Anonymous No. 913192

>>913180
>>913185
>>913191
Have you never heard the term "good enough"?

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Anonymous No. 913195

>>913180
>I can see the seam
No you don't, chud.
>>913191
Easily fixed with Blender, in UV mode. Cut a new line through the penis area.

Anonymous No. 913197

>>913185
Maybe they understand something about making games (and money) that you don't

Anonymous No. 913199

>>913192
>Have you never heard the term "good enough"?
Yeah, its the sole reason the entire gaming industry sucks ass.

Anonymous No. 913202

>>913180
Two Point Hospital was comfy

Anonymous No. 913203

>>913185
if you made and finished video games instead of not making 3D models maybe you would make money

Anonymous No. 913207

>>913203
>you should eat a plate of shit and not complain because it was made by a cheff, if you don't like it then be a cheff

Anonymous No. 913210

>>913180
heres what happened:
>need promo material for game
>get some junior artist to pump it out
>they add a subsurf modifier, try and fix up the textures, pump out some poses and hit render
>'yeah that'll do'
>sends it off to the photoshop guy

Anonymous No. 913234

>>913180
But they all have some asymetrical details and are posed well. Normies won't notice.

Anonymous No. 913322

>>913199
>its the sole reason the entire gaming industry sucks ass.
are you sure about that? because you're complaining about the graphics of a game and that has little to do with level design, AI or how technically advanced the game is.
I'll confess something to you that maybe you don't know or haven't realized; it's not that the video game industry sucks, it's that you play too much, you spend hours playing game after game, consuming endlessly and not knowing how to appreciate the good things that each title offers. That's why there are hundreds of games that bite the dust and don't sell shit having a huge work behind them.
It's not the industry that sucks, it's you.

Anonymous No. 913323

>>913322
>It's not the industry that sucks, it's you.
both suck.
80% of everything is shit...

Anonymous No. 913355

>>913322
The whole "good enough" attitude applies to every aspect of craftmanship and compounds to the current technology shitshow we are living right now, the only reason things keep running is because hardware keeps improving.

Anonymous No. 913366

>>913180
Complements the shitty "nostalgic" artstyle to make it seem "indie".

Anonymous No. 913628

>>913185
That's 5 minutes closer to ship, or never in your case

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Anonymous No. 914634

>>913180
Why are you complaining, if you can do better what's stopping you? Is this trivial matter really more important you making your own stuff?
You're pathetic.

Anonymous No. 914635

>>913207
You're stupid, you can choose not to eat shit. You don't have play every bad game, but if you want a good game they way you want it, make it yourself crybaby.

Anonymous No. 914641

>>913195
>chud
So is doody head considered offensive to fecal perverts now or something?

Anonymous No. 914652

>>913180
Symmetry in the design of a model is hardly a bad thing. the problem with the image is it has flat shitty staging that makes everything look flat and gay. you find this problem in shitty 2d art too.