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🧵 I was literally never taught this.

Anonymous No. 925338

Honestly, the big high IQ genius workflow in terms of speed.
It's basically spend 1-2 weeks making a basemesh and kitbash libraries of girls and male meshes, ready to simply edit the texture.

Totally rigged.
And even some default animations.

Pretty much making something like an asset pack of my nice looking pixel art models.

I mean, the crabs have a point.
It's like code.
I have to start making reusable libraries in my 3D art.


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🧵 Untitled Thread

Anonymous No. 925284

Well that was easy.


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Anonymous No. 925156

This right here kiddos is what happens when you don't study proportions, even if a certain schizo who uses modo tells you they are unnecessary. I guess it is also what happens when you don't learn anatomy but that is besides the point. Don't be the guy who posts his work, gets told by literally everyone he fucked up his silly looking model then gives people the "NOOOOO… um… I ACTUALLY DID THAT ON PURPOSE!1!!!1!!" then runs away to another general on another board to try to get validation like a faggot (and fails, of course).


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Anonymous No. 925136

Let's talk about gore in vidya. How do developers make it work? Now I'm sure there are several methods to create a gore system but what is one that an anon could, theoretically, implement in their own project in say Unreal or Unity?

With segmented characters, that is easy: make the hit limb disappear, at its location spawn some guts meshes and blood particle effects, and voila.

With NON segmented characters however it gets tricky: how do you make JUST the interested limb be cut off? I've been thinking about this and my guess is they do that through Shape Keys: when the interested limb has to be dismembered, what happens is that a Shape Key is applied making all the limb's vertices collapse into a single point and moved inside of the part of the limb that is still intact, maybe there's even a hidden plane with flesh textures that's positioned at the dismemberment point behind which the collapsed vertices "retreat" to. I realize this might be a bit difficult to convey/grasp so I'll post images below showing what I mean.

[1/5]


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🧵 ai textures

Anonymous No. 925054

Making AI serve (You)

>run stable diffusion
>drop the texture into substance alchemist
>automagic some good enough PBR maps
>bring it into your software of choice
just that easy

Anyone know of other good uses for accessible AI tools?

Also will deliver tiling pbr texture prompts in this thread.


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🧵 Blender apps

Anonymous No. 925001

https://www.youtube.com/watch?v=P5AU1CJcx2Q

Blender to become basically a fucking IDE or game engine like godot or unity.

Honestly if some autist use this and like make something like zbrush or some other 3D app, or something, anything interesting.

I will buy it.
This is honestly like, a big fucking deal.


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Anonymous No. 924986

Trying to get into character texturing, I checked out the classic 3 tone skin painting technique for that, but the placement of said bands is inconsistent, for example I saw some artists paint the back of the skull yellow while others painted it red.
Can artists who have experience with this shed some light on the matter please? Or provide conclusive references. Pic rel is a quick study I made, but I have the feeling it's inaccurate.

I'll provide more images of the study and the references I used below.

[1/?]


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🧵 /DAZ/ 3D General - horror beyond comprehension edition

Anonymous No. 924985

Daz youtuber's and general guides:
https://www.daz3d.com/help/help-daz-3d-video-tutorials
Wpguru
Parmy
Travis Davids (Marvelous designer)
Thundornd
CgBytes
https://www.laylo3d.com/
https://thinkdrawart.com/
Kelvin Jin
https://www.youtube.com/playlist?list=PLCRjPVrS5AVchvyYVfKRsWjN0yRLTdazy (Truebones)

Bridges: https://www.daz3d.com/daz-bridges
Suggested Blender Bridge: http://diffeomorphic.blogspot.com/

Similar programs:
Vroid Anime Tool: https://vroid.com/en/studio
Xnalara: https://www.deviantart.com/xnalara
https://archive.org/details/NSidedQUIDAM3Studio3.52011Multilenguaje(QUIDAM)
Makehuman: http://www.makehumancommunity.org/
Metahuman creator: https://www.unrealengine.com/en-US/digital-humans

Hair Creation: https://mega.nz/#F!uywlSQqS!GzZTEOGcRhiEr8Ve5hwsfQ

News:
Genesis 9. https://www.daz3d.com/daz-3d-prerelease
MORE nft shit. But with Atari. https://blog.daz3d.com/daz-3d-and-atari-collaborate-to-develop-the-future-of-web3/


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🧵 mage.space is the best img2img ai art generator

Anonymous No. 924971

mage.space is the best img2img ai art generator right now in my opinion.

and it works particularly well for 3d models.

I only learned very basic blender modeling. and i don't even render in blender anymore, i just do it all in sketchfab. from there i can get a screenshot and upload that to mage.space and go to town with the text prompts and influence slider. after a few minutes i can have probably 5 to 10 images i like which are all just slight variations of each other, but theyre all more realistic and more detailed than my original model. so for today all i did was make a gif of those images, but what im going to do this afternoon is put these images into photoshop, put each in its own layer, and then just copy and paste all the parts i like from each layer to the top layer, and blend the edges.

soon there will be readily available AIs which can make 3d models from 2d images, so when that's ready, I'll just upload the composite image and get a full 3d model outputted. that is much better than my original model.


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Anonymous No. 924917

Been stuck for 3 days
How can I use the brush to erase the material in certain spots. I'd like the material from underneath to be exposed.


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Anonymous No. 924903

Since Arrimus 3D has set all his videos to private, It's doubtful anything of his hundreds of videos have been saved.

Gems like this are completely gone now.


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🧵 Signed for a course IRL and it was shit

Anonymous No. 924892

I fell for the meme and did title, what are the approved Youtubers or courses for a turbo beg?

I want to do 3D animations in anime style. I'm not interested in ZBrush nor modeling complex stuff. That's it really.


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🧵 Hey Bernds. Any place to find face textures for free?

Anonymous No. 924824


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🗑️ 🧵 Untitled Thread

Anonymous No. 924817

phil


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Anonymous No. 924784

It's over and the tech is only in its newborn baby stage. A few more years is nothing, the eve of corona felt like yesterday, and the geopolitical arms race will speed it up.

I'll take my UBI now and go sign up for the Taris dueling ring. Just be sure to make my staff out of Thorium.

https://youtu.be/u02p4qXtAqw
https://youtu.be/R-652YnoGUE

There is no coping your way out of the second video. Sorry but your team of artists might as well try to last 5 seconds against Frieza.


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🗑️ 🧵 Freya (she/her)

Anonymous No. 924723

Is Blender good for you? :3


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🗑️ 🧵 Untitled Thread

Anonymous No. 924618

Let's make a new meme. It's a number like 69, but this time let's get 42. how idea?


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🧵 Untitled Thread

Anonymous No. 924602

With the new hair system introduced in latest version which made xgen obsolete, there is no reason to use Maya anymore.
Come home, white man.


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🧵 This garbage is worse than the average garbage on this shit board

Anonymous No. 924590

https://www.youtube.com/watch?v=UdqrFa6pWLA


Where the 16 billion dollar were fucking spent?
In what?

Seriously, where the fucking money was spent?

Not even giving every developer hookes and cocaine would cost 16 billion dollars.

What the fuck.
I've seen indie games more polished than this garbage.
I literally see more polished shit on /agdg/

Where the fucking money was spent on?
Where?


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🧵 Industry fags BTFO

Anonymous No. 924567

https://twitter.com/CarsonKatri/status/1585412662724272128


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🧵 Free/Paid Plugins Thread

Anonymous No. 924564

You using plugins to facilitate your life right anon?
A thread to post and discuss plugins paid, free or pirated (not all of us are rich or work with a studio lol).
My favorite Maya plugins:
>Overlapper (no pirated version, you gotta pay for it, it cost $20 bucks so its worth it).
>tweenMachine (Free)
https://github.com/boredstiff/tweenMachine
https://www.youtube.com/watch?v=BVzqq0A51-8
https://dkolpakov.gumroad.com/l/Overlapper
>Ziva Dynamics (found in cgpeers, working with the 2022 maya version, indie version $500 a year $50 a month)
https://www.youtube.com/watch?v=vsTP6Ldm7Yo
https://zivadynamics.com
>Ragdoll (found in cgpeers, working with latest maya version, price $99 for non commercial, $79 a month for the cheapest option aka missing features)
https://ragdolldynamics.com/
>Peregrine Labs Yeti (found in cgpeers, working with maya 2023 but some user are find it difficult to get it running, price $329.00 for the indie version)
https://peregrinelabs.com/products/yeti
https://www.youtube.com/watch?v=zcFHmfPHXQk
>Ephere Ornatrix (found in cgpeers, $599)
https://ephere.com/plugins/autodesk/maya/ornatrix/

>Honorable mentions:
>MayaBonusTools (free)
https://apps.autodesk.com/en/Detail/Index?id=8115150172702393827
>speedCut (free/name your own price)
https://im3djoe.gumroad.com/l/speedCut
>GS Toolbox v1.1 (found in cgpeers, $24.99 good price)
https://www.artstation.com/marketplace/p/89GY/gs-toolbox-v1-1-maya-modeling-plug-in-interactive-creasing-beveling-fast-instancing-and-more
>Quad Remesher (found in cgpeers, $109.90 a little expensive in my opinion)
https://exoside.com/quadremesher/
>malcolm341 (found in cgpeers, $49.99)
https://malcolm341.gumroad.com/l/cZvxZ?layout=profile
>Golaem Crowd (found in cgpeers, ~$7,000 lol)

If you know another useful plugins post it here. Anons help Anons.


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Anonymous No. 924541

Is there a guide or course on rigging non-human or very cartoony faces in a way that won't make me want to kill myself? Maya or Blender or any software, I don't care at this point, I'm just tired of spending so much time trying to do it all with shapekeys.


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Anonymous No. 924511

The great debate.


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Anonymous No. 924485

Did this dirty fucking jew really removed all of his videos in order to promote his fucking udemy course?