Image not available

1024x768

1727518885307489.jpg

🧵 Untitled Thread

Anonymous No. 1002934

Is Vulkan all but dead or is it still viable if you want to convert an existing opengl engine into the modern age?

Anonymous No. 1002937

>>1002934
It’s dead because the whole thing is incompatible with everything else. No one wants to redo the rendering mechanism, OpenGL is fine, deal with it.

Anonymous No. 1002938

>>1002937
i have over 700 commits on my old azdo gl engine, but i havent touched it in years. I'm trying to adapt it to do advanced physics now