🧵 Untitled Thread
Anonymous at Tue, 18 Feb 2025 01:23:31 UTC No. 1007681
How do I make and animate 3D models for a game? Preferrably with an anime-ish art style and that whole "stepped animation" shindig (i.e, what ASW does with dragon ball fighterz)
I'd look in the pinned FAQ, but half of the links are missing and half of the images won't load.
🗑️ 🧵 zbrush crack
Anonymous at Mon, 17 Feb 2025 23:43:12 UTC No. 1007677
anyone know a working zbrush crack? tried one a couple months back and gave up after a classic resetting all my emails and not even getting the app situation, now i will try again (and cope with the inevitable virus)
🧵 Untitled Thread
Anonymous at Mon, 17 Feb 2025 02:07:38 UTC No. 1007634
Are you supposed to sculpt or box model organic things like human characters and monsters?
🧵 Low poly UV unwrapping
Anonymous at Sun, 16 Feb 2025 18:19:06 UTC No. 1007603
I've been shittily 3d modeling for a while now but UV unwrapping has always fucked with me. How in the hell is the MG model nice and flat, but blender outputs my UV all fucked up? Do I literally have to go in manually and pin each vertex into the pixel perfect position? Am I just retarded and just not doing it right> Most tutorials that cover low poly modeling in blender just use minecraft square-esque models and shit so it doesn't help me out since mine are more triangular.
🧵 How do japs make this?
Anonymous at Sun, 16 Feb 2025 18:15:03 UTC No. 1007602
Can anyone explain what's the secret of this picture texturing and modelling?
I understand the modeling is just basic low poly with a subsurf modifier.
What I don't get 100% is the texturing and I wonder if is just albedo texturing in photoshop or Krita.
The other thing is the shading.
Prety sure this is not a complex shader and would be funny if it's just a basic 1 tone shadow toon shader.
The funny thing is that It would be hilarious if this guy is just using PS2 tricks but on 2025.
🧵 Untitled Thread
Anonymous at Sun, 16 Feb 2025 00:04:18 UTC No. 1007551
For those of you who made it to employment,
how the piss do you get used to switching between different programs and software suites that use different camera/viewport controls?
Specifically,
I'm having to switch between blender, maya, and marvelous designer.
Unfortunately, I started and spent most of my time on blender. The Maya control set, is that more of an industry standard majority? I _think_ substance painter uses it for simple things like camera controls.
For those of you who do have to switch between environments, have you found a certain program's viewing controls are able to be adopted in all the competitors? I tried once to get Substance Painter to use Blenders, but it was something like everything but one set of key commands were unable to be switched which caused an insanity spiral of moving other actions around. This was 2018 or something though, maybe do-able nowadays.
Ahhghhhhhh I hate the shit outta everything.
🧵 Untitled Thread
Anonymous at Sat, 15 Feb 2025 01:04:29 UTC No. 1007510
i have a scan of my teeth, upper and lower.
the initial purpose was to print a copy of them and vacuum form a mold over them as a retainer, because i grind my teeth and tear up my retainers really fast, and they're 200$ to get replaced.
a secondary goal is to slightly pivot my teeth to undo the shifting they've experienced since i got my braces off. DIY invisalign.
the same idea as what this guy did:
https://amosdudley.com/weblog/Ortho
my question is, what program should i work in to manipulate these scans? i've got .obj files. i know fusion360 but it's not really built for stuff like this. i've done the blender donut but that's about all of my blender experience. can i do this sort of parametric work in blender? like, sectioning off a tooth and rotating it, or setting a distance to keep between certain features?
🧵 Do I have even a remote chance at texturing a CAD model?
Anonymous at Fri, 14 Feb 2025 02:15:51 UTC No. 1007480
Of course after conversion to either Ngons or Tris?
I tried everything to make it work in Substance Painter, but I guess I either need to UV manually, which would me masochistic, or remodel completely. The shading artefacts and fucket up auto UV in Substance is just horrendous
🧵 Untitled Thread
Anonymous at Thu, 13 Feb 2025 21:29:22 UTC No. 1007460
how much does it cost to have 4 characters like this made?
🗑️ 🧵 Is one "jiggle bone" per butt cheek enough?
Anonymous at Thu, 13 Feb 2025 11:05:53 UTC No. 1007436
Pic related.
🗑️ 🧵 Untitled Thread
Anonymous at Wed, 12 Feb 2025 14:29:21 UTC No. 1007382
Can anyone download it? i get some redirection error.
🧵 How much to make a resin printable super accurate model of this character?
Anonymous at Wed, 12 Feb 2025 06:17:08 UTC No. 1007369
How much money would I need to realistically pay someone to make a resin printable 3d model of this character in this pose?
🗑️ 🧵 Ask me questions about AI
Anonymous at Wed, 12 Feb 2025 03:15:45 UTC No. 1007362
🧵 Untitled Thread
Anonymous at Tue, 11 Feb 2025 19:02:44 UTC No. 1007317
I've completed my donuts. So what now?
🧵 Frosty Editor
Anonymous at Tue, 11 Feb 2025 16:38:23 UTC No. 1007312
The models don't appear, why?
How do I fix it?
🧵 How many blendshapes are too much
Anonymous at Tue, 11 Feb 2025 14:01:40 UTC No. 1007293
At what points do blendshapes go from le funny qurky thing, to I am going to automate corrective blend shapes to every animation and camera angle using drivers autismo and animate breathing and stretch and squatch with blendshapes?
🗑️ 🧵 Untitled Thread
Anonymous at Tue, 11 Feb 2025 11:01:07 UTC No. 1007280
Oh, you punched a mashed potatoes to produce the sex SFX and paid a female voice actress to moan in your 3D porn video?
Cool. I'm still watching it on mute!
I KNOW, I KNOW but....
I'M MUTING IT!!!! HAHAHAHA SORRY!!!
🧵 Untitled Thread
Anonymous at Mon, 10 Feb 2025 22:02:12 UTC No. 1007240
Hi, not sure if this is the right board but I am looking for suggestions for a 3D printer that works well with castable resin(basically resin that can be used to make jewelry)
400 Euros max
Yes it's for work
🧵 Untitled Thread
Anonymous at Mon, 10 Feb 2025 12:16:00 UTC No. 1007215
dare i say...
its over???
https://dynvfx.github.io/
🧵 Additive Layers
Anonymous at Mon, 10 Feb 2025 11:40:05 UTC No. 1007212
Can someone explain to me in simple terms how to do this. I was in a discord server asking how and while someone was showing me i got kicked out. I tried to watch this dumbass' video but they don't explain it very well, it should only be in 30 seconds how to do it.
🧵 Untitled Thread
Anonymous at Fri, 7 Feb 2025 01:43:00 UTC No. 1007034
Not bait
But what's the point of learning 3D? Like what can you realistically do if you get good at it?
Can the average person make a living out of this, or is it like 2D art where 99% don't even have a job prospect
🧵 Untitled Thread
Anonymous at Thu, 6 Feb 2025 21:09:12 UTC No. 1007018
Is this still worth learning? It seems AI is coming for them too. I heard 3Ding stuff is super complicated and even veterans don't know all there is to know in Blender. What to do, I will hate to learn it just for AI do better stuff with a button click. I already saw a Blendie cry about a site doing one click 3D models.
🗑️ 🧵 Cracked Programs
Anonymous at Thu, 6 Feb 2025 19:22:28 UTC No. 1007009
So anyone here has cracked versions of 3dsMax or Sketchup? Some telegram group about it or something? Twinmotion migth also be good. Yes I am desperate. Mostly because i want to practice without having to pay a shitty subcsription model