🧵 Untitled Thread
Anonymous at Fri, 21 Mar 2025 00:43:02 UTC No. 1009810
how do i make exagerated perspectives like this in blender?
Anonymous at Fri, 21 Mar 2025 01:01:22 UTC No. 1009811
>>1009810
Literally months of planning, testing and rendering. You can’t make AI do anything related with Cameras there’s no alternative or easier way out.
Anonymous at Fri, 21 Mar 2025 01:08:15 UTC No. 1009814
>>1009810
Tinker with the camera focal length and FOV
Anonymous at Fri, 21 Mar 2025 01:10:13 UTC No. 1009815
Just google "fish eye camera blender". Far as I can tell it's cycles only if you want to use the second dropdown with the actual fisheye lenses. Can't set the viewport to do it either, gotta use camera objects.
Anonymous at Fri, 21 Mar 2025 01:11:01 UTC No. 1009816
>>1009815
i tried the problem is i work in eevee and my npr shaders dont work in cycles
Anonymous at Fri, 21 Mar 2025 01:22:19 UTC No. 1009818
>>1009816
maybe you can fake it using a simple deform modifier to twist the entire scene?
Anonymous at Fri, 21 Mar 2025 01:31:00 UTC No. 1009819
>>1009818
can you elaborate?also i tried with lattices and it kinda worked i was mostly trying to see if someone else had tried this and had advice or smth idk
Anonymous at Fri, 21 Mar 2025 01:34:35 UTC No. 1009820
>>1009816
Try https://docs.blender.org/manual/en/
It kinda sucks that it just manipulates the input image, well, as a compositor should I guess, but the distortion will just be upscaled so you'd have to render at at least 2x the resolution or worse.