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Anonymous at Thu, 6 Mar 2025 08:29:12 UTC No. 1008698
how make static object blurry? in my case I'm using that object (a fly) as physics to give the swarm impression
Anonymous at Thu, 6 Mar 2025 08:45:37 UTC No. 1008699
>>1008698
Apply a blur filter
Anonymous at Thu, 6 Mar 2025 08:52:41 UTC No. 1008700
>>1008699
>blur filter
tried but it seems that ut just blurs the textures leaving the body intact...
Anonymous at Thu, 6 Mar 2025 09:38:33 UTC No. 1008703
>>1008698
If your software has a 'depth of field' DOF setting for the camera as render setting or as a post filter etc that is one one to render it, otherwise you'd do it in post, render out your images and go in and apply blurs as needed in your favorite image editor.
Anonymous at Thu, 6 Mar 2025 09:42:30 UTC No. 1008705
>>1008703
using Blender, using dof will blur other elemnts of the scene which I do not want
Anonymous at Thu, 6 Mar 2025 11:51:17 UTC No. 1008712
>>1008705
Then you have to either animate it and use a motion blur on a intermediate frame where they're moving or render it out in layers and do it as a composite in post.
Anonymous at Sat, 8 Mar 2025 02:50:39 UTC No. 1008835
>>1008712
>animate it and use a motion blur on a intermediate frame where they're moving
this would be me suggestion too
Anonymous at Wed, 12 Mar 2025 21:33:01 UTC No. 1009158
>>1008698
there's a thing called motion blur
Anonymous at Wed, 12 Mar 2025 22:48:57 UTC No. 1009163
>>1008698
Make a zdepth pass