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Anonymous No. 1009572

is there any real source for insight on how to implement vertex weight proximity modifiers in blender like this?

Anonymous No. 1009575

>>1009572
>blender is litrally houddini
maya paypigs on suicide watch

Anonymous No. 1009576

source of the webm?

Anonymous No. 1009577

>>1009576
@chiba_akihito

Anonymous No. 1009611

>>1009572
Examples of sources you consider not to be real?

Anonymous No. 1009612

>>1009611
anything that's just heresay on a forum, which i guess this falls under.

Anonymous No. 1009619

>>1009612
Are any of those imaginary bad sources in the room with us?

Anonymous No. 1009620

>>1009619
>asking if a bad source exists
are you slow or something

Anonymous No. 1009767

>so i dont 3d model and i dont make effects. i really just wanted to post a webm and kind of loke pretend that i made it so i could act superior to anyone responding to my thread. can /3/ help me out?

Anonymous No. 1009782

>>1009767
holy projection, how do you even reach there from what he posted