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๐งต This singlehandedly destroyed the confidence in my 3D skills
Anonymous at Mon, 14 Jun 2021 14:20:55 UTC No. 833061
https://youtu.be/iKBs9l8jS6Q
Anonymous at Mon, 14 Jun 2021 15:12:55 UTC No. 833072
>>833061
NGL, it did it for me as well. I need to put another 6 months into my project after watching this, it seems like. Okay, it for sure doesn't help that I'm comparing my realtime renders with these offlines ones, but still. The lighting in a bunch of those is out of this world. How the fuck are they doing it...
Anonymous at Mon, 14 Jun 2021 17:33:09 UTC No. 833091
I'm guessing the more elaborate scenes have a lot of elements from people's old personal projects and such. Doesn't make them any less impressive though - really great stuff in there.
Anonymous at Mon, 14 Jun 2021 17:34:24 UTC No. 833092
>>833072
If it helps to destroy your confidence further...there are a couple of Eevee and UE4 renders among them.
>How the fuck are they doing it...
They all spent 18 years of combined time working on all the entries.
That's an average of 64 hours per project.
Some of those in the top 100 said they worked like 4 weeks non-stop every day on their project.
And of course they where allowed to use assets they made before or bought of the internet.
Anonymous at Tue, 15 Jun 2021 08:51:40 UTC No. 833198
>>833061
if anything, his videos gave me more inspiration and drive to want to create things at that level. it's amazing to see what some relatively average, normal people are capable of making with a little bit of creativity and the invested time into whatever programs they took well to. as harsh as it is, you probably won't be the best. but never the less, that shouldn't matter. do the best that you can do, and keep pushing yourself to make your renders better and better. if you're passionate about it, be proud of your work and it'll carry you to greatness, op
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Anonymous at Tue, 15 Jun 2021 10:38:56 UTC No. 833212
>>833198
Well said, I fully agree. These works should inspire, not intimidate anyone. None of these artists got their skills overnight, we should all strive to put in the work, improve and reach our full creative capacity.
It was a really entertaining watch.
Anonymous at Tue, 15 Jun 2021 11:17:11 UTC No. 833215
>>833212
To me, it usually both inspires and depresses. I searched a few of those artists and they were students, younger than me by X years. That was kinda depressing. But it always pushes me to go further with my own work as well, so yeah. But personally, me being kinda pessimistic, I don't go out of my way to constantly browse through ArtStation because those bad feelings outweigh good ones. I'm happier and perform better if I just focus on my own stuff, while occasionally comparing it with top tier stuff to make sure I'm going in the right direction.
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Anonymous at Tue, 15 Jun 2021 11:26:10 UTC No. 833216
how do you do the backgrounds for these?
for example this one, is it just images on planes?
Anonymous at Tue, 15 Jun 2021 12:18:35 UTC No. 833218
>>833216
I would just look up how people put togethe matte paintings because there really isn't much difference here.
Anonymous at Tue, 15 Jun 2021 14:52:11 UTC No. 833233
>Asset flips left and right
>50% looks samey both in visuals and the fact that they copy other peoples work or reference pop culture
>muh distant geometric shapes covered in greebles
you too can make this in a short time if you don't care about doing the work yourself or coming up with something new
Anonymous at Tue, 15 Jun 2021 16:33:53 UTC No. 833246
>>833061
confidence boosting more than anything.
quite a few of those were... kind of meh, the good ones were a fantastic mix between well thought out ideas and creative ways to achieve them my favorite one being the stop motion one with the hands, but beyond that, my creativity is higher than many of these people and my skill... it just needs to catch up which won't be too hard.
Anonymous at Tue, 15 Jun 2021 16:35:26 UTC No. 833247
>>833216
>>833218
exactly, you have to decide what's important and what's going to change, if its a static thing, render it once and have that image move.
also see parallax effect in video games before you could really render it all real time.
Anonymous at Tue, 15 Jun 2021 17:42:17 UTC No. 833254
>>833246
Lol
Anonymous at Tue, 15 Jun 2021 17:45:19 UTC No. 833255
>>833254
3d is all about breaking down a 3d object into smaller pieces and making it work, not too hard, the problem is knowing when to say fuck it good enough.
Anonymous at Tue, 15 Jun 2021 18:00:15 UTC No. 833256
>>833246
look at mr high iq over here lmaoo
Anonymous at Tue, 15 Jun 2021 18:07:22 UTC No. 833258
>>833246
>creativity is higher than many of these people
How would you even prove this
Anonymous at Wed, 16 Jun 2021 01:20:20 UTC No. 833296
Don't forget, this is the top 100 from 2400 entries.
The motivating part comes this weekend, when he releases a video with ALL the entries - then we can laugh about the shitty ones.
>>833246
>my creativity is higher than many of these people and my skill... it just needs to catch up which won't be too hard.
Keep telling yourself that - the proof is in the pudding.
>>833258
By participating in the contest and getting in the top list.
Which he didn't.
Anonymous at Wed, 16 Jun 2021 01:55:27 UTC No. 833299
>>833061
https://www.youtube.com/channel/UC8
Anonymous at Wed, 16 Jun 2021 02:41:03 UTC No. 833305
>>833061
this is art
Anonymous at Wed, 16 Jun 2021 07:12:44 UTC No. 833320
Why ? A lot of those render can be made "easily" if you know what you're doing ( 0:28, 0:47, 7:03 just to give a few ), especially the one that look like it's full of megascans asset.
Great video though and all render are very good looking
Anonymous at Wed, 16 Jun 2021 08:39:43 UTC No. 833333
>>833233
this
virtually all of these are unironically garbage. literally just uninspired turbosquid kitbashes. only a few were inspired
Anonymous at Wed, 16 Jun 2021 08:47:59 UTC No. 833335
>>833233
>>833333
yeah these were actually pretty depressing. like, any of those artists could have dropped dead in the middle of the project and been replaced by any of the other ones and nobody would know the difference. this would be much harder if not impossible with 2d artists or musicians or writers. 3d is the medium of nameless interchangeable drones.
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Anonymous at Wed, 16 Jun 2021 11:58:16 UTC No. 833356
>>833246
>>833233
>>833333
>>833335
Jesus fucking christ, this is coming from a board that struggles to make donuts and sculpts that barely resemble human forms.
There is like one or two half decent projects per month posted here yet we seem to have so much hidden talent lurking around.
I'm actually asking you to post some of your work so we can all die laughing, delusional apes.
Anonymous at Wed, 16 Jun 2021 12:01:00 UTC No. 833357
>>833356
almost like 3 isn't a homogenous group and has been infected by blendlets and kitbashers as evidenced by the nearly unbridled praise ITT.
Anonymous at Wed, 16 Jun 2021 12:03:04 UTC No. 833358
>>833356
>posting your work on /3/
lmao the only thing i post here is halfassed shit because i know if i spend time coming up with something and working hard to realize it, someone here would just take "inspiration" and copy it to a tee.
Anonymous at Wed, 16 Jun 2021 12:26:39 UTC No. 833361
>>833357
>>833358
I see these kind of cope posts all of the time.
You're like two bums who say to all of the other bums that you've won the lotto, but you won't show them the ticket, you're still wearing the same rags, and the only reason you're still hanging around with the bums is because they're the only people around who are "real" despite shitting on them constantly.
In other words, you're both retarded and you're NGMI.
Anonymous at Wed, 16 Jun 2021 14:09:11 UTC No. 833374
>>833258
the fact a good number of them went as basic as basic can be, there are only a few of them I never even would have considered could be an option
Anonymous at Wed, 16 Jun 2021 14:10:11 UTC No. 833375
>>833296
considering quite a few of the ones in the video are ones I would consider shit, I wonder how bad the worst ones are.
Anonymous at Wed, 16 Jun 2021 14:13:04 UTC No. 833376
>>833356
you dont post work that ties you to being here, the only people who do that were born here, otherwise people lurk
we live in a time where a few random people with twitter accounts can get you fired for not wearing a shirt they like, you think i'm going to post proof of where I am and where I go when weaponized autism has a chance of following me till they die?
Anonymous at Wed, 16 Jun 2021 14:52:17 UTC No. 833379
>>833358
..what a delusional retard.
Anonymous at Wed, 16 Jun 2021 15:27:58 UTC No. 833384
>>833379
it's already happened so no delusion
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Anonymous at Wed, 16 Jun 2021 16:09:35 UTC No. 833388
>>833358
>someone here would just take "inspiration" and copy it to a tee.
>implying anyone on /3/ actually models
>>833333
witnessed
Anonymous at Wed, 16 Jun 2021 19:12:36 UTC No. 833413
>>833375
It's ArtStation sorted by latest bad.
Anonymous at Wed, 16 Jun 2021 20:32:01 UTC No. 833430
>>833061
note how 90% of them take place in a dystopian future, was it the theme or these fags just don't have any imagination?
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Anonymous at Wed, 16 Jun 2021 20:42:01 UTC No. 833436
>what if i just shove some random stargates in there for no reason
Anonymous at Fri, 18 Jun 2021 18:44:31 UTC No. 833787
For me, its the aushwitz one. POWERFUL
Anonymous at Fri, 18 Jun 2021 21:57:23 UTC No. 833821
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Anonymous at Fri, 18 Jun 2021 22:03:06 UTC No. 833824
Look at this fool who haven't summon the demon who get pleasure from knowing there are still new things to learn in this reality to possess him
>The GODDESS is infinite & the More you Know of this reality & how to Manipulate it the Closer you are to the Goddess
they made you hate learning as a child so you will never know the connection you have to the GODDESS.
Anonymous at Fri, 18 Jun 2021 23:28:32 UTC No. 833840
>>833824
Gtfo satanist nigger.
Source is both masculine and feminine.
Anonymous at Fri, 18 Jun 2021 23:29:45 UTC No. 833842
>>833840
Forgot to say that it integrates and transcends all dualities including masculinity and feminity.
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Anonymous at Fri, 18 Jun 2021 23:52:59 UTC No. 833846
>>833840
>>833842
The masculine Demon who enslaved Humanity & Turn Earth into a soul Farm had his rule its now time for the mother feminine reign
TIME is not linear thee source is beyond time. I will help usher in the reign of the GODDESS mother feed the source what it needs
PRAISE THE GODDESS DEATH to THE ENSLAVER the Mother & her children the lesser gods will birth from the corpses of the pig fucker Masculine Demon
Anonymous at Tue, 29 Jun 2021 08:14:49 UTC No. 835936
>>833061
>a 15 y/o made an amazing unreal render which made it in the montage
>a self taught Indian kid with 1.5 years of experience made a blender render which made it in the top 15
Jesus I am GMI even though I am old and talentless. I will never give up. [spoiler]but if I do I have the rope [/spoiler]
Anonymous at Sun, 4 Jul 2021 05:51:17 UTC No. 836918
>>833846
How about I just jerk off to whatever your goddess is and call it a day?
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Anonymous at Wed, 7 Jul 2021 20:14:59 UTC No. 837537
Anonymous at Thu, 8 Jul 2021 12:16:08 UTC No. 837644
>>837537
my sides
Anonymous at Thu, 8 Jul 2021 12:21:19 UTC No. 837645
>>837537
>INTJ
fat basement dweller that got bullied in school, got it.
Anonymous at Fri, 16 Jul 2021 14:36:30 UTC No. 839307
>cheesy hollywood sci-fi
Is this really what you people aspire to?
t. board tourist
Anonymous at Fri, 16 Jul 2021 21:01:38 UTC No. 839354
>>839307
Of course not, but normies don't pay for good art; only passing, forgettable, cliched entertainment.
Anonymous at Fri, 16 Jul 2021 21:27:54 UTC No. 839356
>>839307
>Is this really what you people aspire to?
I aspire to create something I can coom to.
Anonymous at Sat, 17 Jul 2021 02:45:31 UTC No. 839400
>>839307
Not really a /3/ regular yet but as an absolute beginner to 3D rendering, all of these are technically really impressive but there's a much smaller portion in here that actually aligns with my personal aesthetic tastes.
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Anonymous at Sat, 17 Jul 2021 02:58:03 UTC No. 839401
>>833356
i only post my work here because i am an antisocial weirdo
Anonymous at Sat, 17 Jul 2021 10:32:55 UTC No. 839446
>>833356
>Jesus fucking christ, this is coming from a board that struggles to make donuts and sculpts that barely resemble human forms.
"hypocrisy" is a fake issue. a fat guy telling you fast food is unhealthy in between bites of a big mac is still completely correct. posters here not knowing how to sculpt a face does not make op's video any less uncreative and depressing.
Anonymous at Sat, 17 Jul 2021 11:11:06 UTC No. 839453
>>833061
just quit faggot
Anonymous at Fri, 23 Jul 2021 18:53:50 UTC No. 840638
>>833246
I don't know why retards on this board can simultaneously roast this guy for saying he's more creative than other people while also calling out how unoriginal it is to do Post Apocalyptic Scene #629 for this contest.
Anonymous at Sat, 24 Jul 2021 01:26:13 UTC No. 840693
>>840638
I think it's because when they look at what's there, they can't even imagine what they would do with it.
my understanding is they were given an animation that kind of looks jittery, a camera position so these all kind of flow together, a mandate for a big thing in the background toward the right, and told to make what ever they wanted. (I wrote this before seeing what they were given to work with as a necessity)
ill stand by the hands down best one of these was 7:52, it went well with the jittery movement, and probably is one of the few that did not smoothly animate everything else making the movement of the character look so out of place in the scene.
Im catching some mistakes in alot of these, there was a object with water in the background, but the made the water fall around 100 times faster than it should have and in a big clump, it's kind of fun looking at this a second time and nit picking (after seeing what they were given to work with, its possible they didn't change the position of the sphere and it was a lot lower and closer then it would seem, still makes what they did a mistake for not thinking of a way to anticipate the issue). a lot of these kind of feel like they build the scenery first and then figured out what to do with the animation second. but the best ones to me are all ones where i'm just stumped on how a mind even thought of doing that, but sadly there are very few of those. a lot of the ones where it where they were fighting wind was a great choice for the jittery animation (looking at the animaton, it was smooth, the fuck were so many of them jittery for but had smooth animation for everything else), but most of the themes for that were kind of standard 'first thing that pops into your head' kind of things.
im a bit tainted due to watching the video, so i cant say for certain what I would have done, but my usual thought process and sketches, it wouldn't have been generic or formless monster
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Anonymous at Sat, 24 Jul 2021 06:13:13 UTC No. 840719
Crabbing aside...
Pic related were my favs. I'm just a sucker for colorful stuff like this. I believe there was a 90s vaporware one in there as well but I lost track of it.
Anonymous at Sun, 25 Jul 2021 16:02:21 UTC No. 840916
>>840693
The link to the template in the description doesn't work anymore, but there was a link in the comments that had both this and the previous challenge. You can see what they had to work with.
https://drive.google.com/drive/fold
Anonymous at Mon, 9 Aug 2021 20:46:19 UTC No. 843393
Bump for more misery.
Anonymous at Mon, 9 Aug 2021 21:41:39 UTC No. 843400
>>833356
Is that George Clinton?
Anonymous at Sun, 15 Aug 2021 18:09:07 UTC No. 844374
>>843400
Yes lmao.