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๐Ÿงต Untitled Thread

Anonymous No. 835584

Can unreal engine 5 do this level of 3d gfx in realtime? Would you need a 3090?

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Anonymous No. 835586

>Can unreal engine 5 do this level of 3d gfx in realtime?
yes, of course. UE4 and unity can as well. that's probably a low 6-figure amount of tris and perfectly acceptable for a hero-mesh
>Would you need a 3090?
i have no idea what you're asking. you cannot assess hardware requirements for literally one model. if the entire game was done in this level of detail would you need a high-end card? probably, yeah

that being said: the design of your mesh is so fucking disgusting it made me physically recoil. robo monkee? really?

Anonymous No. 835587

>>835586
>yes, of course. UE4 and unity can as well.
prove it

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Anonymous No. 835588

>>835586
>robo monkee? really?

Anonymous No. 835589

>>835587
https://www.youtube.com/watch?v=gXuVqfasT90
polycount of metahuman characters is definitely higher than that of OP's hard-surface-mesh

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Anonymous No. 835592

>>835589
>metamutt creator
do americans really

Anonymous No. 835595

>>835592
the question was whether or not UE4 can handle high-poly-count-characters

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Anonymous No. 835600

>>835595
>the question was whether or not UE4 can handle high-poly-count-characters

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Anonymous No. 835603

>>835586
>robo monkee
>really?
Yes.

Anonymous No. 835609

>>835588
>>835603
you fellas do know about Optimus primal right?

Anonymous No. 835797

>>835600
name me one game that looks like OP in RT

Anonymous No. 835988

>>835588
>robo monkee
Nigger you haven't heard of Optimus primal?

Anonymous No. 835989

>>835797
the UE5 tech demo

Anonymous No. 835997

>>835989
looks like ass

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Anonymous No. 836008

Literlly UE5 and some 1660ti will eaasily bake this shit realtime

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Anonymous No. 836124

>>835609
>>835988
>DUUDE! you havent heard about optimusk primoldial?!?! Oh maaan, you, you GOTA, he appears transformer smechatroon comic #37 promadumba strikes back!, you JUST GOT to read it mann!
(Sorry if this was too mean, i just loooove using these sojacks!)

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Anonymous No. 836139

>>835588

Anonymous No. 836371

bump

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Anonymous No. 836378

>>836124
>i just loooove using these sojacks!

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Anonymous No. 836383

>>836124

Anonymous No. 836384

>>836378
this, but unironically

Anonymous No. 836487

>>835584
yea dud , you can do that shit work on ue5, especialy if it is a character floating in space.

https://sketchfab.com/3d-models/giant-hermit-tank-full-realtime-6e88a85bc23d46c5a0c6b41901334ee9

I made this shit and it runs on mobile, cos its just a thing with no code running in space, if you put a strong pc behind this you can put backgrounds, code and shit with no problem

Anonymous No. 836564

>>836487
not game ready