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๐งต Stylized hair
Anonymous at Tue, 6 Jul 2021 18:56:25 UTC No. 837363
How do i make spikey hair like this? Is there a better way to make other than the blender curves?
Anonymous at Wed, 7 Jul 2021 00:48:38 UTC No. 837392
I don't help retards.
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Anonymous at Wed, 7 Jul 2021 02:23:10 UTC No. 837409
Anonymous at Wed, 7 Jul 2021 03:04:43 UTC No. 837412
>>837409
Why do you post your face?
Anonymous at Thu, 8 Jul 2021 20:10:33 UTC No. 837744
>>837363
That's his name retard his hair isn't fucking spikey, he's not from Yu-Gi-Oh for fucks sake.
That's just unkempt.
Anonymous at Thu, 8 Jul 2021 20:35:36 UTC No. 837747
Poly model and subdvision to go that smooth look. Combine it with curves to take care of protruding strands to give the illusion of depth.
Anonymous at Thu, 8 Jul 2021 21:53:22 UTC No. 837755
The fuck is wrong with this board.
This should give you a foundation to experiment.
https://www.youtube.com/watch?v=myh
Spike's jewfro might be tough to accurately pull off with conventional methods. You'll have to experiment.
Anonymous at Thu, 8 Jul 2021 22:14:21 UTC No. 837757
>>837755
>The fuck is wrong with this board.
It's full of nomodelers with delusions of grandeur who use the anonymous nature of the board as an opportunity to roleplay as someone with skilll and knowledge - probably to escape the fact that they most likely have neither.
>Spike's jewfro might be tough to accurately pull off with conventional methods.
How tough it's gonna be depends on the shaders being used, how accurately you want represent it.
OP, what kind of shaders are you looking to use? What's the final look you're going for
Anonymous at Fri, 9 Jul 2021 01:11:01 UTC No. 837795
>>837757
what a stupid brainlet tier post lmao
Anonymous at Mon, 12 Jul 2021 01:32:18 UTC No. 838324
>>837744
Spikey probably wasnt the best word to describe but i was mostly refering to the shap bits of hair poking out
>>837757
I plan on 3d printing it so shaders dont matter much to me
Anonymous at Mon, 12 Jul 2021 02:04:08 UTC No. 838327
I thought I posted this already, but the captcha must have defeated me.
Just use clumping in your grooming software. Because the software you're using has a clumping function, right?
Anonymous at Mon, 12 Jul 2021 03:14:03 UTC No. 838332
>>837363
>spikey
I kek'd.
Anonymous at Mon, 12 Jul 2021 04:04:28 UTC No. 838337
>>837363
Sculpt with snek hook.
Anonymous at Mon, 12 Jul 2021 05:35:15 UTC No. 838346
>>838327
Do you mean the clumping brush in zbrush? I tried it and it just wasnt the best choice for it. I couldnt get the right look for it
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Anonymous at Mon, 12 Jul 2021 15:21:01 UTC No. 838417
>>838346
For example, pic related.
Anonymous at Tue, 13 Jul 2021 02:47:51 UTC No. 838527
>>838417
Hmm I look into this thanks