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๐งต burnnnnn
Anonymous at Sat, 10 Jul 2021 22:32:06 UTC No. 838115
looking for calculation/procedural generation to come up with balance minus limping minus jittering in animation/cycles? build motion N by placing body A in spacing/position B through Frame Xto Y?
what is it called? IK or something? Looking for a proven, working one..
especially not jittering.
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Anonymous at Sun, 11 Jul 2021 04:50:54 UTC No. 838171
>>838115
*hides thread*
Anonymous at Sun, 11 Jul 2021 11:31:47 UTC No. 838206
>>838171
no advertising your own shit
Anonymous at Mon, 12 Jul 2021 05:52:26 UTC No. 838348
>>838171
dont advertise yourself
Anonymous at Mon, 12 Jul 2021 10:50:18 UTC No. 838374
>>838171
no baiting