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๐Ÿงต PS2 Clock

Anonymous No. 838757

What technologies and programs were used to make it and the little cubes?
I consider it an excellent look.
How could it be replicated? Do you have any tips on what programs to use?
I read that the PS2 ROM's size is 4 MB.

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Anonymous No. 838786

>>838757
Literally ANY 3D software can make this. I really hope this isn't a sincere question.

Anonymous No. 838800

>>838757
soul
>>838786
soulless

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Anonymous No. 838809

Jesus H. Crust...

Anonymous No. 838824

>>838800
Based, checked and redpilled. Double dubs doesn't lie.

Anonymous No. 838828

>>838800
DUBS....
I KNEEL

Anonymous No. 838873

>>838757
Now you use raycaster to refract through the glass cubes.
I dont know how the ps2 does that effect tough

Anonymous No. 838971

Somebody model a playstation 2 cock

Anonymous No. 838975

>>838873
probably just a shitty framebuffer effect. Emulators don't even get it right. Then again pcsx2 is complete dogshit just like the ps2's specs and design on paper

Anonymous No. 839011

>>838757
Pretty sure it's just textures just like the letters. Doesn't seem that complicated. The cubes are simple 3d models.

Anonymous No. 840134

>>838975
>PS2 has dogshit specs
The PS2 was so powerful that Sony needed special permits to export it as Japanese law classified it as a military-grade weapon