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๐Ÿงต Untitled Thread

Anonymous No. 838869

can someone explain why is this animation not wobbling and balanced. also why is this walk cycle looking precise;in what way the spacing is placed so that this things looks right within such a short loop?

especially the foots, hands, arms, shoulders, since they both comes in opposable pairs and thus to move a walk requires them position at different places


also is thre any tutorial on how to draw or make a walk cycle like this but in maybe several angles. im sure i have seen some tutorials but i dont think they look v similar so

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Anonymous No. 838874

no rules
just tools

Anonymous No. 838878

>>838874
i thought there would be something more freeform but streamlined in quality.

consider how basic a walking is.