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🧵 Need some realistic 3D environment help

Anonymous No. 839437

I would like to practice creating realistic outdoor 3D environments in 3DS Max after moving from Cinema 4D. Should I break down landscapes into their most basic forms, and then poly model and displace planes to get a look that resembles the sort of environment I’m shooting for based on references and such? I’m not too great at modeling complex objects in Max yet since I’m still learning most of the tools. Though, I would be interested in learning how to do so effectively. If you have any workflow recommendations to make the process feel less like guesswork I’d appreciate that a ton.

Anonymous No. 839438

>>839437
>3d
>environment
just use ms word and press alt+f4

Anonymous No. 840117

>>839437
nice music taste OP