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๐งต Glas (Blender)
Anonymous at Mon, 19 Jul 2021 09:29:22 UTC No. 839760
Hello anons,
How do i achieve following things:
1) realistic glass
2) reflections on the glass
Context:
Im designing an observation room for a game and one side of the room is an glasspane which i want to have as realistic as possible. The glass is seetrough on both sides.
I work with the newest version of blender.
Soory for my bad English.
Thanks in advance anons :)
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Anonymous at Tue, 20 Jul 2021 17:23:18 UTC No. 840003
>>839760
>Add transparency
>Add reflection
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Anonymous at Tue, 20 Jul 2021 18:08:38 UTC No. 840010
>>839760
glass in games is different than glass in a program like Blender where stuff is rendered for realism rather than performance. this is less of a modeling question and more of a shading/engine question. What engine are you using? search the net for guides on setting up reflective glass in your engine of choice
Anonymous at Wed, 21 Jul 2021 13:48:05 UTC No. 840211
https://pixelandpoly.com/ior.html