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๐Ÿงต Glas (Blender)

Anonymous No. 839760

Hello anons,

How do i achieve following things:

1) realistic glass
2) reflections on the glass

Context:
Im designing an observation room for a game and one side of the room is an glasspane which i want to have as realistic as possible. The glass is seetrough on both sides.
I work with the newest version of blender.

Soory for my bad English.

Thanks in advance anons :)

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Anonymous No. 840003

>>839760
>Add transparency
>Add reflection

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Anonymous No. 840010

>>839760
glass in games is different than glass in a program like Blender where stuff is rendered for realism rather than performance. this is less of a modeling question and more of a shading/engine question. What engine are you using? search the net for guides on setting up reflective glass in your engine of choice

Anonymous No. 840211

https://pixelandpoly.com/ior.html