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🧵 Untitled Thread

Anonymous No. 839828

ello ello ello board tourist here. im a graphic designer using mostly illustrator and photoshop. I draw a lot on procreate too. I want to learn some 3D to 3D print shit and maybe make jewellery casts. just wondering if I can generally import assets I make in illustrator into 3d software. if thats the case designing shit like pic related should be possible right off the bat yeah?

Anonymous No. 839833

Go away faggot.

Anonymous No. 839851

>>839833
nah will bump and stay at the top eternally until I get a response, you want me to go away then answer me

Anonymous No. 839857

>>839851
Does Illustrator have tools for 3D modeling? If it does, then as long as you can export them to .fbx or .obj, you should be able to import into anything, yes. Otherwise, I hope you're not trying to ask if your 2D illustrations can become 3D models with a click of a button lol.

Anonymous No. 839860

>>839857
I just mean could you for example make a ring in a 3D program then import a 2d design and extrude it from the ring (or cut it out like pic related) or would I have to sculpt the whole thing?

Anonymous No. 839862

>>839860
If you want to put 3D extrusions of 2D designs onto the side of a torus, yes, that's doable with very little work.

Anonymous No. 839863

>>839862
Thanks.You know anything about 3D printing?

Anonymous No. 839865

>>839863
Go away faggot.

Anonymous No. 839866

>>839865
Your board moves at like one post an hour, consider this thread a sticky and snort a cock

Anonymous No. 839871

>>839866
Go away faggot.

Anonymous No. 839873

>>839871
hope you can keep this up

Anonymous No. 839874

>>839873
Go away faggot.

Anonymous No. 839879

>>839874
literally never

Anonymous No. 839881

>>839863
>>/diy/
>>/tg/

Anonymous No. 839895

>>839879
Then stay here, fag.
If you stay or go, doesn't change the fact that you'll never gonna learn unless you start being active yourself instead of waiting for roasted chicken to fly in your mouth.

Anonymous No. 839907

>>839860
you could probably do this in MS Paint 3D desu

Anonymous No. 839932

>>839895
fucking hell you absolute bitter child I’m just asking a basic question before I dive in, I’m not asking anyone to fucking teach me specifically how to do it I’m just asking some really simple shit. How is this board EVEN MORE autistic than /ic/

Anonymous No. 839942

>>839932
Go away faggot.

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Anonymous No. 840051

>>839942
Beep beep incel move out of the way

Anonymous No. 840095

>>839828
>I draw a lot and procreate too.
How many children do you have?

Anonymous No. 841134

>>840095
yikes chud, having children is bad for the planet

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Anonymous No. 843466

Hey OP ignore those fags they don't know how to do it anyway, best way would be doing it in Cad but it's not very friendly for your first project. You want to have image shoot of that 666 from front, or you can draw it in illustrator and export as png it's going to be your reference, like if you were to trace an art from the lower layer. You download blender, drag and drop image you did to the viewport, press on that image in 3d space press alt r and use " ~ " key to adjust your camera properly for that , press shift + A, you want to create plane and modify it's shape to look like 666, i won't guide you further for now because you need to fiddle a little with it, when you do it i will help you optimize the model for printing gl.

Anonymous No. 843831

Yeah just look up '3D printing with blender' and you will see the basics how you would do it. To make specific results you will need to learn more of blender, but it is easy to absorb. Post above is one way of doing it if you want that ring.

Anonymous No. 843970

>>839828
Are you asking if you can have a piece of software that converts a 2D image into a 3D one?

There's two ways to do this:
1) Photogrammetry -
You use an array of images of something (in the real world generally) and then computer software converts that into a 3D mesh; the more pictures the better the result, studios that do this take thousands of pictures (via an automated photographing machine). This works very well.
You can use the same software to sort of make a weird 2D to 3D thing if you provide it a couple hand drawn views (front, back, sides, etc).

2) One of the many not very good 2D to 3D programs. This shit is in its infancy, and although it's been worked on for years, you still get pretty weird results because you're telling a computer to make a guess about depth and shit from a drawing.
I can't name any good ones off the top of my head, but the rule of thumb is the less you're doing to give it info, the worse result you get. And so the "give it more info" spectrum goes all the way over to "model it yourself" which is where you import your 2D images (as planes) into your 3D program and then start modeling.
You can use some of your 2D image to texture or even cut and extrude to create a sort of embossed effect.

I *think* there's a specific software used in the jewelry industry and I believe it's Rhino, but you can for certain use anything you want. Jewelry is pretty "easy" in that it tends to be very small relatively simple things combined together to form a shape or shapes that is then repeated over and over (like say tines that grip a diamond); via a process called "Procedural Modeling" you can model one tine and then create 30 more in an instant, and if you set it up right that first tine can be adjusted easily on the fly by modifying some numbers in a panel.

If you're going the 3D Procedural route, which is worth doing for a lot of reasons, I recommend Blender (free, powerful), C4D, or Houdini (the most powerful, the most difficult)

Anonymous No. 843986

>>841134
Good to know that you wont have any.

Anonymous No. 843990

>>843986
have sex incel