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๐งต Untitled Thread
Anonymous at Fri, 30 Jul 2021 07:56:22 UTC No. 841763
>Put an animation to render
>it's in cycles
>534/538 frames render almost instantly
>4 frames render forever because some pajeet with a literal piece of shit for a rig thought he'd be a good help
>Still faster than rendering it all by your PC
What a pain in the ass. Are all renderfarms like this or this is just shit because it's shilled by blendlet e-celebs constantly?
Anonymous at Fri, 30 Jul 2021 08:34:29 UTC No. 841769
>>841763
just download the finished frames and render the rest yourself. you can render just the missing ones if you uncheck "overwrite" in output options.
you can also cancel and reassign stuff, but there's no guarantee it won't have the same result.
Anonymous at Fri, 30 Jul 2021 12:43:30 UTC No. 841790
learn unreal
Anonymous at Fri, 30 Jul 2021 12:45:22 UTC No. 841791
>>841790
why
Anonymous at Fri, 30 Jul 2021 12:45:49 UTC No. 841792
>>841790
why would he learn unreal when you would have to have a RTX gpu, a new powersupply, etc
Anonymous at Fri, 30 Jul 2021 12:48:11 UTC No. 841793
>>841792
>when you would have to have a RTX gpu, a new powersupply, etc
wut
Anonymous at Fri, 30 Jul 2021 12:58:04 UTC No. 841795
>>841793
what do you mean "wut"? He's rendering in cycles. To render in unreal similarily you would need raytracing aka RTX. This means a new RTX card and a new PSU
Anonymous at Fri, 30 Jul 2021 13:58:15 UTC No. 841799
>>841795
>what is UE5
>what is Lumen
>what are non-RTX cards that are still capable of using raytracing in UE
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Anonymous at Sat, 31 Jul 2021 01:43:12 UTC No. 841903
>>841799
are you stupid or just pretending? Its no where even close to cycles
Anonymous at Sat, 31 Jul 2021 03:45:29 UTC No. 841908
>Sheepit is BAHHHHD
OP getting BTFO as usual >>841769
Anonymous at Sun, 1 Aug 2021 03:16:30 UTC No. 842077
>>841792
why wouldnt u with rtx u get shit like realtime GI and reflections in unreal
Anonymous at Sun, 1 Aug 2021 10:55:42 UTC No. 842135
>>842077
you have to pay at least 2x MSRP