1200x1200
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๐งต This is your reminder to always mindfully name your objects, layers, materials and bones.
Anonymous at Wed, 11 Aug 2021 21:12:03 UTC No. 843676
Anonymous at Wed, 11 Aug 2021 21:48:14 UTC No. 843679
>>843676
Cube.001
Cube.002
Sphere
Plane.005
Plane.007
xyz
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1468736242852.png
Anonymous at Wed, 11 Aug 2021 23:48:02 UTC No. 843693
Anonymous at Sat, 14 Aug 2021 15:11:51 UTC No. 844216
>my current project
polySurface8
polySurface7
pCylinder5
polySurface4
polySurface2
connect1:ZBrush_default_group20
polySurface1
pCylinder8
pCylinder10
pCube1
curve1
pCylinder14
pCylinder16
Anonymous at Sat, 14 Aug 2021 16:17:04 UTC No. 844231
and then everyone on this board is whining about being unable to get a job in the iNdUstRy
Anonymous at Sat, 14 Aug 2021 23:10:49 UTC No. 844284
>>844231
Absolute casual in 3d here. In Graphic Design it's kinda common to not name layers 99% of the time. Is it different in the 3d industry?
Anonymous at Sun, 15 Aug 2021 10:42:14 UTC No. 844331
>>844284
It's not, it's just that niggas think they're mentally superior by naming objects when in reality they're too much of smoothbrains to remember what they are
Anonymous at Sun, 15 Aug 2021 10:47:37 UTC No. 844332
>>844331
t. level 9001 neet
Anonymous at Sun, 15 Aug 2021 12:03:09 UTC No. 844339
>all my project files are called "untitled489askh" or some such shit
>someone tells me to name objects
TOP FUCKENG LEL
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Anonymous at Sun, 15 Aug 2021 13:38:57 UTC No. 844347
'no'