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๐Ÿงต Help me become a better animator bros

Anonymous No. 844383

So, I've basically got the gist of 3D animation with blender so far. About moving bones around and recording keyframes. The blender general is dead and I don't have anywhere else to ask so can you help me understand the finer concepts?
>How do I copy keyframes for the current frame only?
Let's say I need to copy all my keyframes from frame 5, I press Ctrl + click keyframe, it selects the keyframes from frame 1. I want to copy ONLY the keyframes from that current keyframe alone.
>Smoother keyframe interpolation
I have no idea how to work the graph sheet that you use in blender. I can make out the basics of it but Idk how to get 'smoother' interpolations.
>frames per second
What is the acceptable frame intervals for a character animations? Do I add a keyframe for every 15 frames?
>exporting shapekeys to Unity
does it get sorted out automatically as part of the rig information when I export my player to unity?

I would also like it if you guys could give me more tips to improve myself. I'm really willing to learn.

Anonymous No. 844389

Also I know this isn't an animation question but how do I overlay say a Hud interface or a watermark in the blender compositor?

Anonymous No. 844392

>>844383

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Anonymous No. 844394

>>844392
my bad i accidently sent nothingby mistake.

My question was to more experienced animators. How long does it take to animate a 3d hentai thing?

Anonymous No. 844395

>>844394
It's pretty easy, I'm giving the basic animation stuffs a ago.
Hentai shouldn't be that difficult I guess.

Anonymous No. 844399

>>844395
You are on the wrong board, asking the wrong questions, use google.

Anonymous No. 844423

cris

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Anonymous No. 844446

>>844383
i really can't comprehend the meaning behind these retarded animation/character design threads, what do you really expect from /3/ niggers that you couldn't find in 5 seconds by browsing the internet?

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Anonymous No. 844457

>>844383
here are some great methods you should learn.
easypeasymethod.org

Anonymous No. 844981

>>844383
>Let's say I need to copy all my keyframes from frame 5, I press Ctrl + click keyframe, it selects the keyframes from frame 1. I want to copy ONLY the keyframes from that current keyframe alone.
just select that key frame and hit shift d
>I have no idea how to work the graph sheet that you use in blender. I can make out the basics of it but Idk how to get 'smoother' interpolations.
learning about this too
>What is the acceptable frame intervals for a character animations? Do I add a keyframe for every 15 frames?
30 fps, it'll interpolate to 60 fps
>does it get sorted out automatically as part of the rig information when I export my player to unity?
It automatically gets exported unless if you have any modifier besides the armature modifier.

Anonymous No. 844982

>>844394
Extremely easy