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๐Ÿงต Untitled Thread

Anonymous No. 848680

Why everything open source sucks dicks?

Anonymous No. 848681

>>>/g/

Anonymous No. 848683

Just because the open source software for your faggy 3d modeling doesn't mean all open source software sucks

Anonymous No. 848684

>>848683
true it's only all FOSS 3d software, 2d graphics software and audio software that sucks

Anonymous No. 848685

>>848680
The FOSS scene is for noobs and schizo autists. You expect competent people to devalue their profession by working for free?

Anonymous No. 848689

This whole thread is backwards. Just because FOSS software isn't the tip of the spear it's quite amazing how capable a lot of it is.

I never been a blendlet but I've kept tabs on it and I am impressed where it's gotten thruout the years.
If you think blender sucks dick it's pretty much because you suck dick.

Perhaps you wont be swallowing even the balls, deepthroating every mm of shaft if you switch to another software but you will still be at choke depth.
If you can't make good art with blender you will remain a weaksauce crying kitty no matter where you go.

Anonymous No. 850732

>>848680
Because is made by trannies, dont believe, just check the staff of Rust

Anonymous No. 850741

>>848680
Use open source for stuff it can do and use some paid softwares here and there to fill in the gaps.

Anonymous No. 850876

>>848680
Rawtherapee is good

Anonymous No. 850939

because entitled fucks like you expect someone else to do the work of making a good product for you while you don't work on the project
>wahhh I don't have the time/experience/skills
Then don't complain

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Anonymous No. 850969

>>848680
glow harder

Anonymous No. 850978

>>848680
the people that steal from you end up with more
shocking

Anonymous No. 850982

>>850978
>meanwhile blender is literally copying all their new shit wholesale from zbrush and houdini

Anonymous No. 850984

>>850982
you cannot own an idea

Anonymous No. 850988

>>850984
so how can they "steal" from FOSS projects.

And don't even act like pixologic or sidefx are taking code from blender or armorpaint or whatever LMAO

Anonymous No. 851016

>>848689
>Just because FOSS software isn't the tip of the spear
Blender literally had the best UV unwrapping tools in the industry at one point. Also open source is used in research so quite often it's ahead of the game technologically, but unfortunately that also means less optimised.

Anonymous No. 851017

>>851016
>Blender literally had the best UV unwrapping tools in the industry at one point.
I'm curious, when did this happen?

Anonymous No. 851021

>>848689
Yuck. TMI fag.

Anonymous No. 851024

>>851017
In his dreams - so basically never.

Anonymous No. 851025

>>851017
I can't remember exactly, somewhere around 2010 I guess? All the industry fags started doing their unwrapping in Blender because it added pinning and had the latest unwrapping algorithm.

Also all you zoomer faggots forget that Blender started life as closed source inhouse software. It was only made open source later on.

Anonymous No. 851026

If you're good at something, why would you do it for free?

If you're shit at something, no one wants it unkrsd you give it out for free.

Hmmmmmmm

Anonymous No. 851028

>>851017
According to wiki it was 2004, fuck I'm old.

Anonymous No. 851032

>>851025
>>851028
I've been reading about Blender since the OSS Funding Drive was still raising money.
I read about blender in magaazines for years, back when paper mags actually talked about interesting stuff.
When the 2600 magazine started adding a "Fiction" section it was basically over.

"HTML5 will be the fastest HTML evar!" -total falsehood

Anonymous No. 851034

>>848680
>Why everything open source sucks dicks?
>linux
>bsd
>android
>emacs
>VLC
>bittorrent
>firefox
>audacity
>OBS
>sucks
I see you don't know anything about software.
>>848685
>>851026
>FOSS is working for free
It's about the freedom, not the price you dumbfuck. Besides, companies make more money out of SaaS and tech support than with selling software itself.

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Anonymous No. 851037

>>851034
>This program is free software: you can redistribute it and/or modify
>it under the terms of the GNU General Public License as published by

*CLICK*
*DRAG*
*DELETE*

It's my code now sir. 19,95$ per month.

Anonymous No. 851038

>>851037
I don't really care about the terms of a license, but if you use proprietary shit on a daily basis, you simply are a cuck.

Anonymous No. 851048

>>851038
>"if you use proprietary shit on a daily basis, you simply are a cuck,"
he said, sending his message across hundreds of proprietary network systems.

Anonymous No. 851049

>>851048
I'm behind 7 proxies

Anonymous No. 851055

>>851037
>It's my code now sir. 19,95$ per month.
*Downloads free forked version*
Pfft, nuthin' personal.

Anonymous No. 851072

>>848689
agreed
i remember when blender was totally fucking unusable, now it's basically fine. maybe you can't make 600kb waifus in it, but it's very good for what it is

>>851034
also libreoffice is good. that's free

Anonymous No. 852981

Lol...
Krita and Audacity are the best software of their respective fields...
Godot is getting better, give it 5 years and they'll surpass unity
Blender is as good as Max and in s few years will surpass Zbrush and Houdini

Anonymous No. 852995

>>850988
>impying that i'm complaining about Zbrush """Stealing""" from Blender

>>848680
FOSS needs your help anon. for whatever reason you want others to make it for you. this is the problem with first world countries. everyone gets someone else to do it for them.

Anonymous No. 852997

>>851048
>implying im paying for my ISP.
>implying i dont have my own tower

Anonymous No. 853002

>>852981
>Blender is as good as Max and in s few years will surpass Zbrush and Houdini
This won't happen in 1000 years. Blender devs aren't even able to create basic UV tools or baking utilities.

Anonymous No. 853003

>>852981
>Blender is as good as Max and in s few years will surpass Zbrush and Houdini
Blender isn't as good as Max and it will never surpass Zbrush and Houdini, you delusional retard.

Anonymous No. 853005

Autodesk's afraid.

Anonymous No. 853008

>>853005
Of what exactly?
Media is like 3-5% of their revenue, they make all their $$$ in the manufacturing industry.
Even if they would loose that market completely (which they wont), you think they are afraid of a loss in that percentage?
Are you actually retarded or just meming?

Anonymous No. 853010

>>853008
>n-no we're not

Anonymous No. 854406

>>852981
Amazing, you managed to get every single thing wrong.

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Anonymous No. 854407

>>853003
this. i switched from blender to max and there are so many improvements, such a greater performance and so many useful, highly professional tools/addons that i was blown away. miles better than blender and i will never go back again. the sad thing here is that i solely use max for something as straightforward and simple as hard-surface-modeling and blender can't even truly compete in such a basic category.

the idea of blender ever catching up to zbrush is also completely outlandish: blenders core is highly inefficient and can't handle lots of polygons. the result is (minor) input lag while sculpting (extremely bad, huge huge reason to never consider using it for sculpts) and completely abysmal performance on dense sculpts. zbrush, meanwhile, has been perfectly smooth and responsive no matter how many polygons i ever threw at it. in order to get even, blender would have to re-do it's fucking core code (lol), which is 100% never going to happen. on top of that, not even something as simple/quick to develop as the brushes/alphas/tools are of comparable quality.

then there's houdini, which not only has like 10x the sheer amount of nodes (actual rough number), but HIGHLY OPTIMIZED (!!!) nodes, while blender just has unoptimized nodes "that kinda work". even if you stripped away the "more" stuff houdini has it would still be far superior.

blender users that speak highly of it are unironically all autist and schizo losers that will never ever make it, and i am not exaggerating when i say that. i fucking mean it.
(as a beginner) use blender, it's a great way of finding out whether 3d CG is generally for you. but do not delude yourself into thinking you are using anything other than buggy, unoptimized hobbyist freeware.

Anonymous No. 854414

>>854407
>
then there's houdini, which not only has like 10x the sheer amount of nodes (actual rough number), but HIGHLY OPTIMIZED (!!!) nodes, while blender just has unoptimized nodes "that kinda work". even if you stripped away the "more" stuff houdini has it would still be far superior

I see, you don't know about Sverchok. Sverchok is a free addon for Blender, way older and way better than the new geometry nodes feature. Most stuff that you do with Houdini can be done with Sverchok.

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Anonymous No. 854419

>>854414
>sverchok
lmao no.

Anonymous No. 854452

i find it funny that people here always shit on eachothers softwares in bait threads made by trolls, but they never post their work to show how good the software is

atleast the blender users and zbrushers have enough courage to post their ugly looking work, which is not a thing i see with the so powerful "houdini chads" and maya/max shills

this board is just a big larping ground for schizophrenics, i always hide all threads except /wip/, /sqt/, the piracy ones and rarely some which i find interesting

Anonymous No. 854467

>>854414
>Most stuff that you do with Houdini can be done with Sverchok.
[citation needed]

Anonymous No. 854485

Contrary to for-profit enterprises, there is no economic incentive to have the best software on the market.

Anonymous No. 854732

no retard