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Anonymous No. 849734

how do you practice and work at the same time? like can you update your skills while also at the same constantly maintain qualities of your online portofolio to earn/attract jobs?

it seems like two different thing no matter what despite people saying "learn on the job"

especially if you are new in /3d/ and just starting up, no way you can keep up with trend

Anonymous No. 849755

>>849734
During production work you sharpen your skills by going thru the familiar motions of what you already know over and over and over again.
You become more precise and more efficient at whatever is already within your repertoire.

However unless you are payed to do R&D on something you generally do not evolve to any sort of next level
by developing and picking up new techniques or break new ground, cept what little you may stumble upon by happenstance.
If you wanna grow in new directions you will need to put time aside for deliberate training and experimentation.

>especially if you are new in /3d/ and just starting up, no way you can keep up with trend

Highly skilled artists tend to fall into 2 main categories, the ones privileged enough that they can afford to invest all of their time into their craft.
And the ones generally crazy enough to live in squalor and disregard every other part of their lives in order to invest all of their time into their craft.

Personally I started out as the later until I had enough success to transit into the former.
The whole 'learn on the job' route is usually reserved for young driven people that show extraordinary skill and promise while not being socially awkward.
If that isn't you your only way onto a solid team is by being favored thru the corruptive forces of nepotism.

Anonymous No. 849756

>>849734
where's the 3d in this? stop posting your scribbles and post your 3d models you scrawny yellow nigger

>>849755
i'm fucking sick of you too. none of this advice serves me anything and i think you should still kill yourself

lastoneithinkihopeomedetoushinjikun No. 849757

>>849755
...thats annoying, do i have other, better option in "training on the go". some tried and proven method i suppose

Anonymous No. 849758

>>849756
>>849756
Isnt it obvious the guy who always make replies to the animation schizos threads is either him or is sort of a troll sidekick. Never seen his work or replies to any other thread that isnt the schizos. Hes bumping his threads on purpose to bloat the catalog. Just dont reply

Anonymous No. 849773

>>849756
>>849757

It serves to warn you how if you intend to do this for something else than your own amusement and hobby you'll better be sure.
You're entering a saturated market and for all the good gigs you will be competing against scores of talented people who are willing to go all in.
Unless you're confident with entering competition against talent of uncompromising commitment you're just not gonna make the cut.

Being discouraged is not dishonorable if this saves you the time of running a few years down this line just half-assing it only to discover it's not for you.
Have a 'plan B' if you browse at artstation and feel at all unconfident you will be able to perform at that level, I've seen lot of people crushed.

You're entering a mental ultramarathon against a stacked field. Make sure your commitment mirrors that.

Anonymous No. 849775

>>849773
i dont know if its for me or am i ready for the competition but i am not reactive about artstation (despite my mediocre capacity) and if i can somehow perform like that it is definitely for my emotional benefit, in hobby or commercial alike.

whatever happens if my "problems" above are solved i d be happier tommorow i believe,

now we re off track and i am not sure what to say but thank you

Anonymous No. 849776

>>849773
>You're entering a mental ultramarathon against a stacked field.
the field is only stacked if you choose a non technical area of 3d

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Anonymous No. 850112

COOOM FOR MY PORTFOLIO