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Anonymous No. 850748

how should one design anything (for games, animation, comics) so that it will be expectedly viral and best selling? do you simply stick anything thats good? do you model the design around the core fun? or maybd you consider the function first?
then how would you decide upon all those iteration, the final one?

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Anonymous No. 850754

>>850748
>do you model the design around the core fun?

Anonymous No. 850862

>>850754
thefuck