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๐งต Untitled Thread
Anonymous at Tue, 21 Sep 2021 17:35:25 UTC No. 852180
How do u generate 10 hours of levels for an indie game in blender to export to godot?
Anonymous at Tue, 21 Sep 2021 19:17:28 UTC No. 852224
shut the fuck up cris
sage
Anonymous at Wed, 22 Sep 2021 00:05:46 UTC No. 852282
>>852180
>godot
>indie
>10 hours of gameplay
let me guess, you're doing it for free?
Anonymous at Wed, 22 Sep 2021 06:10:55 UTC No. 852323
babby's first game projects.
in case you're not a troll, your question is impossible to answer because every game treats levels differently and there is so many considerations like set pieces, player movement, death volumes, etc. sorry kid, but there are no ways right now to telepathically tell the computer what to do.
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Anonymous at Wed, 22 Sep 2021 07:07:34 UTC No. 852336
You need maya for that OP, hope that helps
Anonymous at Wed, 22 Sep 2021 09:51:24 UTC No. 852342
>>852180
You don't. You lovingly hand craft it or you're in the wrong business.
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Anonymous at Wed, 22 Sep 2021 10:25:26 UTC No. 852346
>>852180
You fucking faggot bitch finish Bowlbo already.
Anonymous at Thu, 23 Sep 2021 00:34:13 UTC No. 852456
>>852180
You buy assets