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Anonymous No. 852180

How do u generate 10 hours of levels for an indie game in blender to export to godot?

Anonymous No. 852224

shut the fuck up cris
sage

Anonymous No. 852282

>>852180
>godot
>indie
>10 hours of gameplay

let me guess, you're doing it for free?

Anonymous No. 852323

babby's first game projects.

in case you're not a troll, your question is impossible to answer because every game treats levels differently and there is so many considerations like set pieces, player movement, death volumes, etc. sorry kid, but there are no ways right now to telepathically tell the computer what to do.

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Anonymous No. 852336

You need maya for that OP, hope that helps

Anonymous No. 852342

>>852180
You don't. You lovingly hand craft it or you're in the wrong business.

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Anonymous No. 852346

>>852180
You fucking faggot bitch finish Bowlbo already.

Anonymous No. 852456

>>852180
You buy assets