660x402
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🧵 Who are the 3D heros of our time?
Anonymous at Tue, 28 Sep 2021 13:09:37 UTC No. 853663
Ok, we all know the board is invaded with coomers so I post this classic to grab all of your attention, yet not alienate the coomers.
ITT we post 3D artwork of significant quality made by the artists we admire in order to understand who it is /3/ as a whole aspires to be like.
Who are the 3D greats in the view of board visitors? If people contribute this could become a recurring gallery thread.
post the name or nick of any 3D artist as well as an example of their work and perhaps a line as why it appeals to you or why you nominate this person as a 3D hero.
Pic related is WiP footage of Lee Perry-Smiths classic work from 2007.
It's significant in causing the CGSoiety civilwar as to whether expertly made smut was worthy to be considered high art.
Many artists at the time congratulated Lee in being the first to achieve a photo realistic depiction of a digital human that managed to fool them.
Anonymous at Tue, 28 Sep 2021 13:19:33 UTC No. 853665
>>853663
I remember when people were calling this fake lol.
Anonymous at Tue, 28 Sep 2021 13:28:13 UTC No. 853668
>>853663
who bitch this is?
Anonymous at Tue, 28 Sep 2021 13:40:42 UTC No. 853669
to make realistic 3d pros say you need to add imperfections, the imperfection here is the woman
Anonymous at Tue, 28 Sep 2021 18:51:22 UTC No. 853707
why was the tattoo (that's what I assume it was) on the arm censored?
Anonymous at Tue, 28 Sep 2021 19:15:55 UTC No. 853714
>>853668
Jen Psaki.
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Anonymous at Tue, 28 Sep 2021 21:12:04 UTC No. 853734
>>853663
I think Paul Chadeisson is one of the best visual artists of our time. Can't thing of too much else
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Anonymous at Tue, 28 Sep 2021 21:13:53 UTC No. 853736
>>853734
Also Gleb Alexandrov. these might just be personal preference tho cuz I like hyperrealism
Anonymous at Tue, 28 Sep 2021 21:49:14 UTC No. 853738
>>853736
But that one doesn't look hyperrealistic. It does look cool, though.
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Anonymous at Tue, 28 Sep 2021 23:36:31 UTC No. 853749
I enjoy the work of Maria Panfilova
Anonymous at Wed, 29 Sep 2021 00:03:13 UTC No. 853753
>>853749
>>853736
FUCK, they are so good. Really impressive how far you can get.
Anonymous at Wed, 29 Sep 2021 04:20:43 UTC No. 853793
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Anonymous at Wed, 29 Sep 2021 05:31:40 UTC No. 853798
>>853749
Maria is on another level man, i want to embrace her and love her for the rest of my life.
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Anonymous at Wed, 29 Sep 2021 05:35:51 UTC No. 853800
keita okada is pretty rad
Anonymous at Wed, 29 Sep 2021 05:48:49 UTC No. 853802
Anonymous at Wed, 29 Sep 2021 05:54:38 UTC No. 853803
>>853798
>>853802
I bought the video course she made explaining her sculpting and texturing process from flippednormals recently. If you're interested I could see about uploading it to a mediafire or mega once I confirm it doesn't have any personalized watermarks or anything.
Anonymous at Wed, 29 Sep 2021 06:25:01 UTC No. 853806
>>853803
I wouldn't mind that. Mega would be preferred. I guess watching her workflow is enough to pick up some useful stuff, but is she a decent instructor?
1920x1920
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Anonymous at Wed, 29 Sep 2021 07:03:40 UTC No. 853812
Manuel de jorge is undoubtedly the greatest furry 3d modeler of our time which is the only category that matters
Anonymous at Wed, 29 Sep 2021 07:12:43 UTC No. 853816
>>853803
would be nice
t. another anon
Anonymous at Wed, 29 Sep 2021 07:49:11 UTC No. 853821
itt: generic artstation garbage
Anonymous at Wed, 29 Sep 2021 08:18:38 UTC No. 853824
>>853821
Well just put someone else's art where your mouth is then? Show us your superior tastes anon, I double dare you.
>starting to see the genius of this thread
Anonymous at Wed, 29 Sep 2021 10:18:52 UTC No. 853839
>>853663
Enjoy your ban, worthless idiot.
Anonymous at Wed, 29 Sep 2021 13:08:45 UTC No. 853863
>>853839
Nonsense! Artistic nudity has always been accepted on /3/, even the janitor dubbed 'cockminator' didn't ban people for that.
Besides the Op image is a piece of 3D history and also censored. Only if someone severely misunderstood what that is do I see myself banned for posting it.
But in the event I do end up banned I'll do my best to enjoy it, it'd be sorta funny and just add to it's legacy.
>Besides I'm procrastinating and have things I really oughta be doing rather than F5'ing boards, could be a blessing in disguise..
Anonymous at Wed, 29 Sep 2021 15:52:05 UTC No. 853881
>>853812
kys
Anonymous at Wed, 29 Sep 2021 16:52:54 UTC No. 853893
>>853793
pyw crab
Anonymous at Wed, 29 Sep 2021 17:48:13 UTC No. 853898
>>853663
It's a bit suspicious he opened a scanning company soon after this. I suspect this is one of the first uses of a head and body scan in a render.
Anonymous at Wed, 29 Sep 2021 20:26:02 UTC No. 853914
>>853806
TO be honest I haven't had a good chance since I bought it to really sit down and work through it, so I can't give you a thorough answer.
>>853816
https://mega.nz/file/UwwXGQhK#BzqQd
Anyway, here's the mega link. Hope you guys get some good use out of it.
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Anonymous at Wed, 29 Sep 2021 20:53:20 UTC No. 853917
>>853663
Vitaly Bulgarov
https://www.youtube.com/watch?v=3l4
Anonymous at Wed, 29 Sep 2021 20:56:39 UTC No. 853918
>>853917
Was waiting to see how long it'd take before Hardsurface King Bulgarov made an entry.
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Anonymous at Wed, 29 Sep 2021 21:01:12 UTC No. 853919
>>853918
Literally came in to CTRL+F his name. Like him or not, he's constantly named as one of the best for hard surface modeling. If that doesn't make him one of the "3D heros of our time" I don't know what will.
Anonymous at Wed, 29 Sep 2021 21:17:54 UTC No. 853920
>>853798
How old is she?
Anonymous at Wed, 29 Sep 2021 21:32:18 UTC No. 853922
>>853920
14
Anonymous at Wed, 29 Sep 2021 21:48:05 UTC No. 853926
>>853922
>looks at least 24
>is russian
14 is believable desu
Anonymous at Wed, 29 Sep 2021 21:52:35 UTC No. 853927
>>853919
fuck god imagine the wires
my dick gets harder the longer I stare
Anonymous at Wed, 29 Sep 2021 21:54:41 UTC No. 853928
>>853927
the wires?
Anonymous at Wed, 29 Sep 2021 22:34:07 UTC No. 853931
>>853803
Anon, this would be very much appetited!
t. MariaPanfilovafag2
Anonymous at Wed, 29 Sep 2021 22:36:13 UTC No. 853932
Anonymous at Wed, 29 Sep 2021 22:37:35 UTC No. 853933
>>853928
wireframe
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Anonymous at Wed, 29 Sep 2021 22:38:37 UTC No. 853934
>>853932
thank you anon!
Anonymous at Wed, 29 Sep 2021 22:48:42 UTC No. 853936
>>853933
oh makes sense lol
Anonymous at Wed, 29 Sep 2021 22:49:38 UTC No. 853937
Anonymous at Wed, 29 Sep 2021 23:01:18 UTC No. 853938
Anonymous at Wed, 29 Sep 2021 23:02:40 UTC No. 853939
>>853938
give us a better name then
Anonymous at Wed, 29 Sep 2021 23:18:01 UTC No. 853941
>>853939
Tor Frick
Anonymous at Wed, 29 Sep 2021 23:21:17 UTC No. 853942
>>853941
not even close
Anonymous at Wed, 29 Sep 2021 23:21:45 UTC No. 853943
>>853942
delusional
Anonymous at Thu, 30 Sep 2021 00:16:26 UTC No. 853949
>>853919
yet to understand what's special about him or Nash. i mean, really. the bar in 3d is that low? 2d artists are way more creative and intersting.
Anonymous at Thu, 30 Sep 2021 00:50:27 UTC No. 853952
>>853949
other anon here.
post some 2D artists who are way more creative and interesting....I want to judge your judgement.
Also I am curious and always interested in inspiration.
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Anonymous at Thu, 30 Sep 2021 00:51:11 UTC No. 853954
>>853949
>yet to understand what's special about him
Hardsurface King sums it up pretty much. Clean balanced surfaces with insane detail yet void of bayformer type clutter.
Which is the typical outcome of people into deep hardsurface masturbation.
Bulgarov is one of few artists I feel threatened by in how outclassed he has the rest of us. He's like H.R Giger, if Giger was into Mecha.
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Anonymous at Thu, 30 Sep 2021 02:49:03 UTC No. 853965
Coomer here. I like Entei Ryu's consistent aesthetics. She's also a woman. HMMMMM
Anonymous at Thu, 30 Sep 2021 08:03:55 UTC No. 854021
>>853749
What did she mean by this?
Anonymous at Thu, 30 Sep 2021 08:16:49 UTC No. 854022
>>854021
she's a big guy
Anonymous at Thu, 30 Sep 2021 09:21:34 UTC No. 854030
>>854021
bride kidnapping is based
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Anonymous at Thu, 30 Sep 2021 09:24:46 UTC No. 854031
>>854021
something like this
Anonymous at Thu, 30 Sep 2021 09:26:05 UTC No. 854032
>>853734
they are very cool visually but modeling wise is very simple so doesn't count
Anonymous at Thu, 30 Sep 2021 09:27:59 UTC No. 854033
>>853941
are you retarded or something
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Anonymous at Thu, 30 Sep 2021 09:31:51 UTC No. 854034
simon holmedal
Anonymous at Thu, 30 Sep 2021 10:48:12 UTC No. 854045
>>854034
lol
Anonymous at Thu, 30 Sep 2021 11:35:29 UTC No. 854051
>>854033
O V E R R A T E D
Anonymous at Thu, 30 Sep 2021 11:40:15 UTC No. 854052
>>854045
hehe
Anonymous at Thu, 30 Sep 2021 11:42:41 UTC No. 854053
>>854051
Look at him seethe
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Anonymous at Thu, 30 Sep 2021 11:46:16 UTC No. 854054
>>854053
>Look at him seethe
Anonymous at Thu, 30 Sep 2021 11:49:46 UTC No. 854055
>>854054
Chill out Tor, it’s just bantz
Anonymous at Thu, 30 Sep 2021 11:53:52 UTC No. 854057
>>854055
its thor...
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Anonymous at Thu, 30 Sep 2021 12:15:38 UTC No. 854059
let the real seething begin
Anonymous at Thu, 30 Sep 2021 12:22:08 UTC No. 854061
>>854059
Too obvious
Anonymous at Thu, 30 Sep 2021 12:39:31 UTC No. 854063
>>854061
He's obviously baiting (can it be even considered bait if it's this blatant?) but Beeple absolutely deserves to be in the same conversation as the ones already mentioned, simply because even if he doesn't model anything, being able to make a piece with a meaning and a narrative that make sense for a distinct message, with great composition, lighting, compositing, postprocessing, etc.
Every.
Single.
Day.
For over a fucking decade.
Is nothing short of insane.
Some of them are even animated.
Name 1 (one) other artist that can match that.
There's a reason why he's by far the most successful /3/ artist ever, and one of the most successful artists even outside the /3/ world.
While he might not be as good at any specific thing as someone who's world class level specialized in it, the OVERALL package still scores higher than virtually everyone else in the industry.
A similar situation would be Ian Hubert (AKA the actual Blender guru), who managed to make a top-tier movie/series in the fucking trash pile that is Blender, entirely on his own.
All while having a style that's so distinct yet so functional (excellent results super fast to produce AND render) that's been taking over the entire industry ever since he started posting his tutorials.
And again, he might not be as great in the specifics as a specialist, but if you look at the whole package he's undoubtedly one of the greats.
Anonymous at Thu, 30 Sep 2021 12:49:38 UTC No. 854064
>>854063
Agreed on the Ian Hubert, but beeple is just a schizoart coupled with extreme dedication to me. I don't really like his pieces and can't appreciate his technical capabilities, sorry.
Anonymous at Thu, 30 Sep 2021 13:14:06 UTC No. 854068
>>854064
There's the seething.
Anonymous at Thu, 30 Sep 2021 13:27:14 UTC No. 854070
>>854064
Technical abilities aren't everything though.
Anonymous at Thu, 30 Sep 2021 13:31:20 UTC No. 854074
>>854070
They aren’t but if I can’t appreciate either his vision nor his skills, into the trash
Anonymous at Thu, 30 Sep 2021 13:43:46 UTC No. 854075
>>854074
Fair enough, as long as you keep in mind that this is your subjective opinion, which shouldn't really be a factor in this particular discussion.
Anonymous at Thu, 30 Sep 2021 13:50:16 UTC No. 854076
>>854075
>your subjective opinion
Yeah, that was the unspoken default
Anonymous at Thu, 30 Sep 2021 14:01:56 UTC No. 854080
Until 3d appreciation moves past the technical it is nothing more than masturbation. Also Steve Vai is the greatest guitar player of all time.
Anonymous at Thu, 30 Sep 2021 14:32:50 UTC No. 854088
>>854080
Know nothing about guitar music.
Is he a technical guy or a "simple but effective" kind of musician?
Anonymous at Thu, 30 Sep 2021 14:44:47 UTC No. 854090
>>854080
> Steve Vai is the greatest guitar player of all time.
You have a point. But I don't think any guitarist would say no thanks to having Vai level prowess.
It's difficult to account for taste so in determine the greats pointing out technical skill has to be part of the conversation.
After all lot of practitioners would name Vai as the greatest guitar player despite being ambivalent towards his body of work.
Because they recognize how absolutely expert one need to be in order to replicate what presented.
Same goes with art and people like Bulgarov. You may dismiss his style saying it doesn't please your palate, but you can't look
at it and deny that it'd be about as difficult to replicate as it gets.
Anonymous at Thu, 30 Sep 2021 14:51:15 UTC No. 854092
>>854088
Technical but above all extremely precise and perfect in how he hit or bend each note. Has a unreasonably perfected sound both in pitch and tempo.
https://www.youtube.com/watch?v=Yw7
Anonymous at Thu, 30 Sep 2021 15:17:11 UTC No. 854096
You can be the greatest in different ways. It's not a linear 1D spectrum from the worst to the best. There are at least as many dimensions as there are things to be good at.
One can be the best at modeling but terrible at animating. One can be the best animator but have terrible creativity and artistic direction, one can be the most creative and have the worst lighting, etc.
Which aspects are more important than others is subjective, but how talented one is at each one is generally pretty objective.
Anonymous at Thu, 30 Sep 2021 15:18:00 UTC No. 854097
>>854090
>But I don't think any guitarist would say no thanks to having Vai level prowess.
i think some would, but that's a larger conversation about the way acquiring technical knowledge influences one's artistic choices.
>but you can't look at it and deny that it'd be about as difficult to replicate as it gets.
your points are fair, but ultimately i'm talking about 3d artists biasing their views in favour of highly technical works. there's nothing inherently wrong with this, mind you, but it's worth calling out.
someone's going to call me a jew now.
Anonymous at Thu, 30 Sep 2021 15:39:52 UTC No. 854101
>>854063
>(excellent results super fast to produce AND render) that's been taking over the entire industry ever since he started posting his tutorials.
I gladly take this opportunity to rant a little about the state of the entire industry and the state of knowledge of noobs.
I am about the same age as him (yes I am old) and I am doing 3D for a long time, since I am 13 to be exact. For the younger guys here this might come as a surprise, but Ian Hubert is doing NOTHING special with "his" workflow.
Actually one might say what he is doing is pretty normal and mainstream, but it is oldschool normal. Ignoring his skill as an artist, on a technical level he works like an artist worked back in the distant past. His special techniques are not special, they where normal 15-20 years ago. His mindset, efficiency and trickery comes mostly from oldschool compositing workflow. The fact that most people think he is a genius for coming up with these tricks says a lot about how much the whole 3D industry has advanced in the last decades, so much so that many people have forgotten these old tricks and noobs discover them as something new, when in fact these are old and were pretty widespread back then.
Not saying he isn't pretty clever, and he sure learned lots of new tricks along the way, but since I lived through the same history, I can't help but laugh about the ignorance of noobs and the irony of it all.
Fake it till you make it was the name of the game back then, if you watch an old movie from back then a lot of the stuff you see on screen was done with the same trickery he employs to this day. Of course there was a lot of special stuff too, bespoke and elaborated custom programs and tools that highly intelligent people developed for specific use cases, but nevertheless half of it was done in compositing with cheap ass tricks.
Anonymous at Thu, 30 Sep 2021 16:03:43 UTC No. 854103
>>853663
I absolutely adore this render because the way he sets the lighting and everything is just perfect. What striking me the most is that all of the textures seems photoscanned rather than using artificial texture (hence no specular bs)
Anonymous at Thu, 30 Sep 2021 17:03:11 UTC No. 854108
>>854101
continued
I have no intention to put the guy or his work down, just to put things in perspective here. I have nothing but respect for the guy and his work, but I think people admire him for the wrong reasons.
The fact that this oldschool workflow has become a trend again among 3D artists is surely because he is such a great entertainer bringing it to a larger audience, but also simply because it works and therefore is valuable. It just was forgotten by many, and the modern prevalent mindset in the industry has changed (for the better and worse) so that many newer artists never came in contact with it.
Also an important fact that many noobs seem to ignore completely which can easily work against them:
He is not an outsider artist who has to fake it in order to work around artistic inabilities - he is an good artist who knows his flaws and does work around them, but he still knows all the art fundamentals and uses them very effectively. If you don't, then no amount of of cheats, tricks and shortcuts will make you a better artist, they will make you more efficient and more productive though.
The fact that he can pull it off successfully is BECAUSE he is a good artist, not because he "cheats". Keep that in mind.
If you want to become a better artist, definitely always keep training fundamental art skills, if you want become more effective and productive (especially if you are a generalist) and you haven't already done so: learn some fucking compositing!!!
You can fiddle with shaders, lighting and render settings endlessly, or you load up Photoshop or Nuke and fix it post in 20 minutes.
Anonymous at Thu, 30 Sep 2021 18:10:29 UTC No. 854118
>>854108
>he still knows all the art fundamentals and uses them very effectively.
>If you want to become a better artist, definitely always keep training fundamental art skills
What are these fundamentals, and how should one go about learning them?
Anonymous at Thu, 30 Sep 2021 19:17:48 UTC No. 854125
>>853707
That's part of the presentation. Those artifacts develop the realism of the render.
Anonymous at Thu, 30 Sep 2021 19:22:19 UTC No. 854126
>>854092
Cool, thanks.
Do people hate him because as good as he is technically, his music isn't good?
Anonymous at Thu, 30 Sep 2021 21:03:35 UTC No. 854140
>>854126
Dunno if he's hated or anything it's just people like that in the world, people that everyone kinda agree are amongst the best at what they do in terms of skill/technique.
But it's seldom your favorite artist or anything just because of that. There's alot more that goes into what you enjoy than just the fidelity of it.
Like I enjoy trashy action movies above anything else. They amuse me to no end, esp when they try and fail.
But in terms of filmmaking story telling and cinematography etc I recognize that they're not masterful like some classics I recognize the genius of but still snooze at.
It's like classical music played by the finest of symphony orchestras, you recognize how much skill is at display both in composition and execution of such works.
But still it might bore you where as some garage rockband that is technically very raw may still manage to captivate you.
Guess thing to understand is how art is much like a language. Just because you know every word there is and never mispronounce or mistake the meaning of a word,
understand all the structure of the grammar and linguistics of it doesn't automatically mean you have something very interesting to say.
Someone that only know the basics might still be able to string together sentences that manage to express something mindblowing.
Anonymous at Thu, 30 Sep 2021 23:33:33 UTC No. 854160
Makes a lot of sense.
Anonymous at Thu, 30 Sep 2021 23:46:31 UTC No. 854162
>>854140
Makes a lot of sense.
Anonymous at Fri, 1 Oct 2021 02:57:26 UTC No. 854170
>>854118
ngmi
Anonymous at Fri, 1 Oct 2021 03:03:26 UTC No. 854171
>>854170
Is he talking about /ic/'s fundies?
Anonymous at Fri, 1 Oct 2021 03:25:55 UTC No. 854173
>>854171
JESUS FUCKING CHRIST
do you have an IQ of 45?
You are way too retarded for art if you fail to understand the meaning of a description like art fundamentals (or typing stuff into google and finding out yourself).
Just give up already.
NGMI
Anonymous at Fri, 1 Oct 2021 08:54:36 UTC No. 854196
>>854173
It's not that I don't understand. It's that people use the term for different things and I want to know exactly what he meant.
Anonymous at Fri, 1 Oct 2021 16:35:03 UTC No. 854278
>>854196
General artistic fundamentals like the ones focused on over on /ic/ are very important for 3d art as well in my opinion. Of course you also have to know the fundamentals of 3d modeling in addition, but the foundation for the 3d art you make will (probably) always be based on the general artistic fundamentals.
Anonymous at Fri, 1 Oct 2021 18:49:05 UTC No. 854299
>>854278
Thank you.
Are you the same Anon that wrote this[>>854108]?
Anonymous at Fri, 1 Oct 2021 19:10:11 UTC No. 854303
>>854299
No I'm not him, I'm assuming that's what he meant by art fundamentals since those principles apply to most every form of visual art. Even if he didn't I know from my own experience and from what I've been taught by people more experienced than me that those things are important, so I feel comfortable recommending that you study them.
Anonymous at Fri, 1 Oct 2021 19:13:10 UTC No. 854304
>>854303
Of course they're important, but I wanted to know what, in Anon's opinion, were the fundamentals that make Ian Hubert a good artist.
Anonymous at Fri, 1 Oct 2021 20:08:44 UTC No. 854314
>>853749
https://www.youtube.com/watch?v=Waf
Anonymous at Fri, 1 Oct 2021 20:18:22 UTC No. 854317
>>853663
Astartes
https://www.youtube.com/watch?v=O7h
Too bad he betrayed his own community
nothing comes close to this
The Third & The Seventh
https://vimeo.com/7809605
Anonymous at Fri, 1 Oct 2021 23:55:45 UTC No. 854339
>>854021
you don't know many women do you
Anonymous at Sat, 2 Oct 2021 19:14:48 UTC No. 854465
>>854339
elaborate
Anonymous at Sat, 2 Oct 2021 19:57:00 UTC No. 854473
>>854465
He meant how a lot of women fantasize about such things.
Sooner or later your girlfriend usually request you pin her down and show how easily you can overpower and have your way with her etc.
Felling just how strong you are compared to her is this big turn on for most of them.
Anonymous at Sat, 2 Oct 2021 19:58:23 UTC No. 854474
>>854473
this is some hardcore incel shit ngl
Anonymous at Sat, 2 Oct 2021 20:15:52 UTC No. 854476
>>853663
certainly not brainlets like you
take your meds
Anonymous at Sat, 2 Oct 2021 20:31:21 UTC No. 854479
>>854474
It really isn't. They don't want some random incel/scumbag to come do that to them ofc
but they often want their lover to play at being a bit of a monster in bed.
I really wish it wasn't true because I'm not into being rough with them at all.
>Why do you think '50 shades of Grey' is a bestseller amongst women?
>Is it because:
A) It's a very well written and thought-provoking piece of literature.
B) Women form snailtracks in their pants at the thought of having some rich/powerful/scary/handsome pervert
throw expensive gifts at them with one hand and forcing them to degrade themselves with the other.
Anonymous at Sat, 2 Oct 2021 23:19:34 UTC No. 854493
>>854317
>Too bad he betrayed his own community
you know how i can tell you are not a real artist
artists don't owe shit to their "community"
suck my fucking dick PIG
Anonymous at Sun, 3 Oct 2021 19:40:09 UTC No. 854680
>>854317
>Too bad he betrayed his own community
what'd he do?
Anonymous at Sun, 3 Oct 2021 19:56:28 UTC No. 854682
>>854680
Not him but IIRC he got hired by the warhammer people which made him take the videos down and had him change things for the worse.
Now he's paid to make official videos for them, which is good, but they're gonna be heavily influenced by what the suits want, so they probably won't be as good as when he had full creative freedom.
Anonymous at Sun, 3 Oct 2021 20:23:21 UTC No. 854686
>>854682
How the fuck is that 'betrayal'? Sounds like he landed his dreamjob working on something he already was super geeked out about.
Any fan of mine that was pissed off if I did something like that I'd throw under the bus so fast
that the bus wouldn't even have to be moving for the resentful little prick to go under all six wheels.
Anonymous at Sun, 3 Oct 2021 20:24:54 UTC No. 854687
>>854682
i see, thanks anon
Anonymous at Sun, 3 Oct 2021 20:26:33 UTC No. 854688
>>854686
I agree, but I should also add that he used to fund his Astartes project though Patreon, so maybe Anon meant that he betrayed those supporters by taking their money and selling out, but I still don't think that constitutes betrayal because he did deliver on all the episodes. It's not like he owes them all his future work he's gonna do in his life.
Anonymous at Sun, 3 Oct 2021 20:29:10 UTC No. 854689
>>854686
>>854688
No actually I don't agree.
I'm retarded and forgot that they made him take the videos down.
That's not ok for the Patreon backers who financed them and now can't even watch them outside of shitty reuploads from third parties.
He should've had it in his contract that the Astartes project must be left untouched as its own separate fan work, and not to be fucked with for a corp-friendly re-release.
Anonymous at Sun, 3 Oct 2021 20:39:19 UTC No. 854690
>>854689
Yeah that is some suit fuckery for sure, but clearly not the dudes own idea.
I'd say ok to that contract too if my hand was forced. Unofficially I'd upload the best quality torrents to my backers on the lowdown.
Anonymous at Sun, 3 Oct 2021 20:43:47 UTC No. 854692
>>854690
I don't know how forced he was, but he still accepted, which IMO can still be called selling out.
If he was threatened then it's a different story, but considering they hired him I wouldn't lean too much on the theory where he didn't have a choice and couldn't make them leave the project alone.
Anonymous at Sun, 3 Oct 2021 21:34:18 UTC No. 854697
>>854692
You're obv in a weird spot when you're making money off of someone else's IP and instead of handing you a cease-and-desist then they come and wants to actually hire you.
If that is your dreamjob you don't wanna be a difficult person when such an opportunity comes knocking.
>Takes an asshole with extraordinary levels of integrity to raise ones twin middle fingers and go:
>"fuck your suit, ain't taking your money, I'm an adult I do whatever I want whenever I want".
>Flip your cap around bill forward so they discover you where wearing your 'F-U hat' all along
>Do a rolling backflip out the chair and run out that door as the priceless fuck who can't be bought.
853x864
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Anonymous at Sun, 3 Oct 2021 23:40:08 UTC No. 854722
>>854697
Yeah I agree, the incentive is too big to reasonably expect him to say no. I would've definitely done the same.
But still, if I had paid to help this guy out so he could create something and he took money to put that something behind a paywall (according to pic related, in the comment section of the video linked above) I wouldn't be too happy.
Anonymous at Mon, 4 Oct 2021 08:40:01 UTC No. 854807
Anonymous at Mon, 4 Oct 2021 12:11:26 UTC No. 854836
>>854697
Being able to ask a copyright lawyer "Do you feel in charge?" _is_ my dream job.
Anonymous at Tue, 5 Oct 2021 10:54:19 UTC No. 855031
>>854126
They probably hate his 8 minute whammy bar masturbation endings to every song played live :^)
Anonymous at Fri, 8 Oct 2021 00:26:57 UTC No. 855583
>>853954
he is a fantastic modeller but his designs are kind of tasteless
Anonymous at Thu, 14 Oct 2021 14:13:07 UTC No. 856604
>>853663
Kind of new, who made this?
Anonymous at Thu, 14 Oct 2021 19:04:00 UTC No. 856629
>>856604
ur mom
Anonymous at Thu, 14 Oct 2021 19:07:58 UTC No. 856630
>>854317
is there a making of?
I want to see how he animates
Anonymous at Thu, 14 Oct 2021 22:38:19 UTC No. 856661
>>854021
The one true female fantasy
Anonymous at Thu, 14 Oct 2021 22:39:20 UTC No. 856662
>>854021
All women want is a brutish man that she can tame/socialize
Anonymous at Fri, 15 Oct 2021 15:36:09 UTC No. 856760
https://80.lv/articles/a-stunning-3
Anonymous at Fri, 15 Oct 2021 15:41:39 UTC No. 856763
>>856760
why does the skin shader look so fucked up in those outerdoor / noncloseup shots
Anonymous at Fri, 15 Oct 2021 15:48:51 UTC No. 856765
>>856763
I think it's a different model.
The full-body/outdoor ones don't have facial hair for example.
Anonymous at Fri, 15 Oct 2021 16:09:51 UTC No. 856766
>>853663
the dude who made it seems god like , but why does this picture look like a randomly generated picture?
Anonymous at Tue, 19 Oct 2021 17:39:25 UTC No. 857308
>>854059
filthy untalented kike
Anonymous at Tue, 19 Oct 2021 18:23:02 UTC No. 857312
>>854059
mediocre artist, outstanding marketer
Anonymous at Thu, 21 Oct 2021 23:48:11 UTC No. 857646
>>853812
I'm not a furry, but yes, you're correct.
Anonymous at Fri, 22 Oct 2021 13:25:40 UTC No. 857703
>>854682
That seems like it was the intended outcome of the Astartes project to begin with
Anonymous at Sat, 23 Oct 2021 19:15:15 UTC No. 857890
>>857703
Based if true.
Anonymous at Sat, 23 Oct 2021 19:24:02 UTC No. 857891
Unironically GeneralButch
Anonymous at Sun, 24 Oct 2021 05:42:25 UTC No. 857965
>>857891
Explain.
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Anonymous at Sun, 31 Oct 2021 19:54:11 UTC No. 859470
That Lee Perry-Smiths work is very impressive for 2007. Blitter currently creates similar stuff.
Anonymous at Sun, 7 Nov 2021 11:27:14 UTC No. 860613
>>854493
his community being people paying his patreon/paypal on the premise of him finishing the animation for them to see for no additional cost
Games Workshop, IP owner of Warhammer, approached recently all popular fan Warhammer animators and contracted them to work for them (and mandatorily abandoning any other animation ventures they had with said IP), then announced all their existing and future work tied to said IP will be available only via their new streaming platform, Disney+ (or was it Warhammer+? can't remember). Which is paid subscription only, no reimbursement for anyone that already paid any of those animators.
to make things even spicier, GW updated soon after their policy regarding fan content, banning specifically making any fan animations (you still can make fan 3D models and rigs, just not animate them), regardless of them being for-profit or no.
imagine being involved with a franchise thas has no official movies made, then see some rando on the interwebz doing dogs work, but actively asking for funding. you send him $100 via paypal to help get this project done, then after a year when patreon is announced you continue to pay 10$/month for 3 years, only to find out that the final version will be only available on some other platform for 30$/month (which was never the part of agreement between animator and his funders). you'd be salty as fuck as well.
Anonymous at Sun, 7 Nov 2021 11:57:41 UTC No. 860617
>>853954
Why care about his technical skill if it's all soulless Crysis tier?
Anonymous at Sun, 7 Nov 2021 11:59:17 UTC No. 860618
>ITT: the 3D equivalent of bridge painters in Prague
Anonymous at Sun, 7 Nov 2021 12:10:12 UTC No. 860621
>>859470
Looks like Daz garbage to me.
Anonymous at Sun, 7 Nov 2021 12:28:57 UTC No. 860622
>>860617
Because 'soulless' and 'muh appeal' doesn't actually mean anything when applied with a broad brush to entire genres.
Everyone is disinterested in large swats of everything no matter how good that something is within it's own genre.
All you say when you state someones art is 'soulless x-tier' is that it doesn't appeal to you.
Your exact tastes represent the tastes of you and there is ~7.8 million other tastes out there.
If you take the fact that you personally isnt't moved by something as your gauge for whether that thing warrants recognition
is pretty damn autistic anon. You should recognize mastery in others outside the narrow scope of your own preferences.
When you say "who cares about -->insert popular thing<--"?
You're kinda doing the verbal equivalent of bending your head back and smelling your own farts while staring down your nose.
Obv all the people that made that thing popular in the first place is into that stuff and cares about it.
When you're being dismissive of something that's beneath you it'll comes of as arrogant elitism.
when you're dismissive of something that's above you it comes of as salty cringe.
The sooner you can come to terms with how the world isn't tailor made to please you the sooner you can learn to thrive in it.
Anonymous at Sun, 7 Nov 2021 18:32:32 UTC No. 860676
>>860613
Were the episodes distributed to his Patreon backers via streaming (like YouTube or Vimeo) or via download link?
If it's the former then yeah, it sucks that they don't have access to it anymore (outside of reuploads), but if they were sent a download link then they got what they paid for and can just watch those fideos on their hard drives whenever they want regardless of where it's available online.
Anonymous at Sun, 7 Nov 2021 18:36:23 UTC No. 860677
>>860622
delivering a truth-bomb in eloquent manner = supremely savage
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Anonymous at Tue, 9 Nov 2021 08:20:04 UTC No. 861009
>>853954
>bayformer type clutter.
what does this mean?
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Anonymous at Tue, 9 Nov 2021 09:07:23 UTC No. 861017
>>861009
Michael Bay made films about the 80's cartoon/toyline 'Transformers'.
It he popularized this super busy hardsurface look where every surface had to have so much detail you could no longer tell what it was supposed to be.
Like detail so busy it just turns into random greebles.
Like look at how unreadable them shapes are on this Bayformer. You could hide the engine bay of several vehicles in there and it'd wouldn't look out of place.
'Bayforemr clutter' is over-designed til the point it starts to equal no-design.
But those are not greebles. These artist have spent many many hours carefully designing and shaping every curve of what
ultimately end up about as descript as a heap of junk, visually interchangeable with pretty much any cluttered shapes.
Anonymous at Tue, 9 Nov 2021 16:28:14 UTC No. 861093
>>861017
That's his shtick, not just in terms of design, with everything basically.
Throwing so much at the audience that it creates an overstimulation of the senses, the audience becomes unable to process and memorize it. If cinema is a form of communication like a language, then watching a Michael Bay movie is the equivalent of the scene from Full Metal Jacket where Drill Sergeant Hartman is screaming insults at the recruits.
Anonymous at Wed, 10 Nov 2021 06:04:21 UTC No. 861231
>>860622
goddamn dude you destroyed him. Well said!
Anonymous at Wed, 10 Nov 2021 11:53:22 UTC No. 861260
>>861017
Never liked the look they developed for those movies. Always too busy, with unreadable shapes and visual noise to overwhelm the onlooker.
Anonymous at Wed, 10 Nov 2021 18:02:40 UTC No. 861341
>>861017
https://www.youtube.com/watch?v=aE-