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๐Ÿงต Found a job for you Blender Bois

Anonymous No. 854571

Don't miss this chance, the industry is finally noticing us, suck it losers.

Anonymous No. 854572

>>854571
https://www.upwork.com/jobs/Ned-model-teble-for-blender_~01c76e0c9423d90dc0/

Anonymous No. 854628

>>854572
3DS Max users on suicide watch

Anonymous No. 854629

>>854571
Haha

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Anonymous No. 854638

tfw blenderbios boss ned a teble

Anonymous No. 854639

wait is that 20 usd or banglebucks?

Anonymous No. 854656

kek, what server is that?

Anonymous No. 854679

Is blender really a worthless skill to learn? I feel like many things would translate to other tools.

Anonymous No. 854681

>>854679

it's alright

Anonymous No. 854718

>>854571
20$? Isn't that like a quadrillion of whatever currency units they have there?

Anonymous No. 854719

>>854572
fuck it, i'll take it
wish me luck anons

Anonymous No. 854721

>>854719
ged leck, feg

Anonymous No. 854760

>>854656
https://discord.gg/2ezZAHjr

Clint's (Corridor guy) server: Create with Clint

Anonymous No. 854792

>>854679
Professionals use lots of different tools. Blender would just be part of a big pipeline maybe for UV unwrapping or fast modelling.

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Anonymous No. 855069

inb4 payment is a google play giftcard code that was stolen from a confused, British woman locked out of laptop.

Anonymous No. 855528

>>854571
I never take a job where the client makes stupid mistakes when writting the requirements. It doesn't have to be perfect but 'teble'?? You can feel his lack of care. Also that fucking english.

Anonymous No. 855529

>>854679
I work with 3dsmax while freelancing in Upwork and Freelancer. I've seen lots of jobs asking specifically for blender. Although I don't have the time right now, learning Blender is at the top of my to do list.

Anonymous No. 855532

>>854571
>>854572
I-it's literally just a table. Sure 20 bucks might be a low ball, but odds are that client isn't looking for much.

Anonymous No. 855541

>>855532
lol

Anonymous No. 855546

>>855529
Maya does both of those better

Anonymous No. 855600

>>855546
Nobody asks for Maya. In fact nobody asks for 3dsmax either. Its just a general 'we need a character/props for our game' or 'we need someone who uses blender'

Anonymous No. 855623

>>855541
Hey, fuck em tho. Give them a rectangular prism with four elongated rectangular prisms on the bottom. Mirror x and y to get that result. Export as obj. Send and receive lunch money.

Anonymous No. 855969

>>854679
It's a good place to get your feet wet for free, though can be used by some real strong bois like flycat to do everything, tho his models end up looking a bit off, it's pretty close to a decent result so it's not completely useless to invest your time in it. You can do a but of Maya, a bit of Zbrush, a bit of Houdini with the new geo nodes, it's a great program but don't stay married to it if a new opportunity arises.