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Anonymous at Wed, 6 Oct 2021 14:55:04 UTC No. 855300
so i have this body,
and now i want to make a skintight metal like surfave on it with riles, indents? that goes like stripes around the body in the patern of the lines that suround the torso.
i tried sculpting it, but it lookd like shit.
so now i figure i can do it in shading!
is there a wat to get the distance between the lines and the body and make a heightmap indentation relative to the distance to a close point?
Anonymous at Wed, 6 Oct 2021 16:54:41 UTC No. 855331
>>855300
>i tried sculpting it, but it looked like shit.
Learn how to sculpt better, cause it's exactly how it's done. Or you can simulate the clothes inside blender or in marvelous designer. Or you can just polygroup the torso/shirt area and do it procedurally through nodes somehow.