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wheelbarrow.jpg
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Anonymous at Thu, 21 Oct 2021 16:05:08 UTC No. 857613
I'm learning blender and did a physics simulation of stacks of money falling into a wheelbarrow. I noticed that the money (boxes) are not colliding properly with the wheelbarrow and there's a wide gap (see image). The collision settings are set to mesh and the mesh is a simple low poly mesh. Anyone know what's going on?
Anonymous at Fri, 22 Oct 2021 04:30:02 UTC No. 857677
>>857613
>Anyone know what's going on?
Yes.
Anonymous at Fri, 22 Oct 2021 16:33:02 UTC No. 857725
>>857677
well?
Anonymous at Fri, 22 Oct 2021 18:59:55 UTC No. 857740
>>857613
did you normalize all the scales?
Anonymous at Sat, 23 Oct 2021 11:07:08 UTC No. 857829
>>857613
>>learn houdini
you should know better
Anonymous at Sat, 23 Oct 2021 14:12:34 UTC No. 857855
>>857725
Blenders physics solver are trash.
They should still be good enough to do shit like this, but you have to fiddle with the parameters until you get lucky or give up frustrated. Good luck!