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๐Ÿงต Untitled Thread

Anonymous No. 858711

Has anyone figured out how to do PBR modern pixel art textures?

Anonymous No. 858712

>>858711
do regular pbr textures, export them at an extremely low resolution and use them without filtering, do a manual detail pass at the resolution you choose afterwards?
or even better, dont

Anonymous No. 858719

>>858712
>pixel art is downscaled art
no, kys

Anonymous No. 858849

>>858711
modern pixel art,
>muh classic post modern stuff
HAHAHAHAHAHA, you're a hipster, learn art or pay someone to do it for you

Anonymous No. 859021

post an example

Anonymous No. 859031

>>858711
quixel mixer upscale the downscale.

Anonymous No. 859033

Use Adobe Substance 3D Indie-Limited Pixel Painter PBR Edition 2021.1.9001

423x436

ferri1.jpg

Anonymous No. 859038

>>858849
>muh classic post modern stuff
what about post modern classic stuff?

Anonymous No. 859327

>>858711
>pixel art
>PBR

Anonymous No. 859640

Go away Chris.

Anonymous No. 860070

>>859327
yes, retard... look at prodeus game...

Anonymous No. 861116

>>858711
Literally just paint all the maps by hand, dipshit, they're all just bitmaps.

Anonymous No. 861167

>>858711
https://unionbytes.itch.io/union-bytes-painter

Anonymous No. 861190

>>858711
>pixel art
>PBR

????

Finish your piece of shit godot game, then think about unorthodox bullshit like this later Cris

Anonymous No. 861493

>>860070
Low resolution doesnt mean pixel art.

Anonymous No. 861495

>>861493
This.