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Anonymous No. 860132

Which is an easy to use alternative to xnormal in ubuntu?

Also, how do I stop my low poly mesh from being baked into the normal map?

Anonymous No. 860176

>>860132
you don't bake from lowpoly, midwit

Anonymous No. 860177

>ubuntu
Nobody uses linux in this scene. What do you think we are, programmers?
Anyway, it looks like you've got your nodes mixed up somehow? That's the only reason I can think of for you to have your low poly geometry involved in the bake.

Consult a tutorial and find out where your nodes are wrong.

Or use blender 2.79 and never have to deal with that crap.

Anonymous No. 860180

>>860132
Shade smooth the high poly.
I had this problem too where the high poly to low poly bake kept giving me the wireframes on projections but I don't remember how I got rid of it.

Anonymous No. 860651

Fuck off Cris