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Anonymous No. 860699

So blender procedural materials/shaders and geometry nodes are the diference between blender elite pros that can BTFO industry professionals to shitty amateurs (AKA /3/)?

Anonymous No. 860703

>>860699
I think it's 8, but I don't really watch sports, sorry.

Anonymous No. 860726

>>860699
people have been doing that stuff for 20+ years. It's only just now that it's become trendy to the blendlets.

Anonymous No. 860755

>>860699
>blender elite pros that can BTFO industry professionals
ahahahahaha

Anonymous No. 860756

when will you ever get tired of making the same threads schizo

Anonymous No. 860762

>>860756
blendlets have limitless shitposting stamina because they don't have a job (or actually do any 3d at all, they just leave comments on other software announcements saying blender is better).

Their schedule is always free.

Anonymous No. 862789

>>860699
Did you pay for that series? if not post torrent/magnet...NOW

Anonymous No. 862823

It tries to do ready half-assed what Houdini did for the past 20 years