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Anonymous No. 863760

Thoughts on Darkest Dungeon 2's 3D graphics? How do I replicate the lighting from that game in Blender or Unreal Engine for example?

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Anonymous No. 864119

>>863760
It's all textures. Here's a ripped DD2 model rendered in Eevee. Just a standard Principled shader and a few lights. No special tricks or anything.

Anonymous No. 864141

>>864119
Well, there's one trick your version doesn't display and that's standard inverted hull outlines. You can get them with the solidify modifier in blender.

Anonymous No. 864478

>>864119
So there is little to none dynamic lighting to it?

Anonymous No. 867379

bump

Anonymous No. 867465

>>867379
are you daft
thick black lines all over the texture
that's it, that's all there is to it

Anonymous No. 869872

>>863760
wrong board? that looks like 2D to me, sir

Anonymous No. 870312

>>869872
anon...

Anonymous No. 870408

>>869872
That's the point. Retard.

Anonymous No. 871298

>>869872
You're retarded, sir