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Anonymous at Wed, 24 Nov 2021 13:05:09 UTC No. 864361
Am going fucking insane
How can I keep another object on top of the array modifier without joining it to the mesh?
I'm making a building and the floors are added to the array. But how can i keep the roof of the building move up every time i add a floor????
I swear i check for blender help thread and i didn't found any, so I'm posting this here maybe im retarded
Anonymous at Wed, 24 Nov 2021 14:14:07 UTC No. 864383
>>864361
dunno what you want, but maybe try to use geometry nodes?
https://www.youtube.com/watch?v=t1W
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Anonymous at Wed, 24 Nov 2021 14:25:09 UTC No. 864386