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Anonymous No. 864429

how do I apply my smudge image texture to only the Vertex color part?

Anonymous No. 864540

>>864429
Help meh. I want the image to applied only to the vertex color parts

Anonymous No. 864542

>>864429
photoshop

Anonymous No. 864558

>>864429
You have to use a math node (greater than, or less than) to tell Blender to apply the texture only in the parts where the color is brighter or darker (depending on what your vertex color gradient is), then connect to transparent; from the vertex color one, pull another arrow from color to a second math node, this one set to substract, then send it to a diffuse node; combine the diffuse and transparent ones with a Mix shader, tweak the factors until you get the desired result

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Anonymous No. 864561

Keep it simple

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Anonymous No. 864618

blendlets can't into simple nodal stuff