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๐งต Untitled Thread
Anonymous at Wed, 24 Nov 2021 18:22:59 UTC No. 864429
how do I apply my smudge image texture to only the Vertex color part?
Anonymous at Thu, 25 Nov 2021 05:20:30 UTC No. 864540
>>864429
Help meh. I want the image to applied only to the vertex color parts
Anonymous at Thu, 25 Nov 2021 05:31:39 UTC No. 864542
>>864429
photoshop
Anonymous at Thu, 25 Nov 2021 07:40:59 UTC No. 864558
>>864429
You have to use a math node (greater than, or less than) to tell Blender to apply the texture only in the parts where the color is brighter or darker (depending on what your vertex color gradient is), then connect to transparent; from the vertex color one, pull another arrow from color to a second math node, this one set to substract, then send it to a diffuse node; combine the diffuse and transparent ones with a Mix shader, tweak the factors until you get the desired result
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Anonymous at Thu, 25 Nov 2021 07:53:45 UTC No. 864561
Keep it simple
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Anonymous at Thu, 25 Nov 2021 13:06:18 UTC No. 864618
blendlets can't into simple nodal stuff