160x233

mario pixel over.gif

๐Ÿงต Pixel over 0.8 released

Anonymous No. 864468

Hey cunts, pixel over 0.8 was released today and now has basic 3D support.

I made this sprite with a mario 64 model, trying to test a rpg maker 2003 character.

So far It works pretty well.
:O

Anonymous No. 864471

Looks like a total fucking mess.

Learn to draw instead.

Anonymous No. 864472

>>864468
>bunch of pixels
>MUH CLASSIC 16Y MILIBITES SPRITERINO, POGGERS
if you manage to create a lot of assets in a short time, good for you

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mario colors.gif

Anonymous No. 864477

>>864471
>>864472
cope.

Anonymous No. 864492

>>864468
>>864477
Kys cris

Anonymous No. 864508

Looks terrible, why are you excited over this? Everything you've produced with it looks like zero-effort garbage

Anonymous No. 864949

>>>/ic/5752589
He fled to /ic/

Anonymous No. 864954

>>864468
>>864477

You've been doing this for more than eight years.
It's been eight years. You haven't improved in all those years.
Don't you think it's time to give up, perhaps? I think 3d just isn't your thing.

1024x1024

big_42a94f4eca938....jpg

Anonymous No. 864957

>>864468
>>864477
Absolute garbage.
You could do that in Blender, for what, like 10 years? Probably much longer than that. With better results too.

Anonymous No. 864973

>>864957
value and/or range clamping as a post process, I assume?