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๐Ÿงต Untitled Thread

Anonymous No. 864867

>download zbrush hard surface sculpting course
>already the first three chapters have functions that blender doesnt have (polygroups autism, knife curve carving, isolate selection)
Blender bros...

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Anonymous No. 864871

>>864867

Anonymous No. 864873

I can't believe ZBrush is better than blender at sculpting we gotta get this info out to the pros

Anonymous No. 864875

>>864867
Of course it doesn't. Blender is different in every way. And Zbrush is literally the best software ever created for 3d

Anonymous No. 864887

>>864867
Imagine being so retarded to download a course for something as simple as hard surface sculpting. It was already fucking easy with just Hpolish and Trimdynamic, the knife thing made it even more easy, are you legitimately retarded?

Anonymous No. 864889

>>864867
what course?

Anonymous No. 864898

>>864887
>hard surface
easy to get into, hard to master

Anonymous No. 864916

is zbrush realy good for hardsurface?.

Anonymous No. 864945

>>864916
Yes, but are you?

Anonymous No. 865067

>>864867 Don't be retarded, use box cutter. on the other bitching you were mentioning you clearly don't know how to use Blender. Stop coping.

Anonymous No. 865070

>>864945
yes if you consider mushy looking hardsurface good, or retopo to simplier surfaces instead of just modeling them straight ahead

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Anonymous No. 865081

>>865067
and here we have a blendlet who doesn't even realise zbrush has booleans and they are maybe 5-6 times better performing than blender booleans.

Anonymous No. 865170

>>864867
>polygroups
Im 100% sure bender had some color masks for couple of versions now, i dont use blender but i saw it in multiple videos
>knife curve carving
Came out like this month, after 20 years ...
>isolate selection
Every software has it

As someone who has been using zbrush in production for 8 years now and longer for fun im looking to drop it.
Its currently the most dated and weakest of all the 3d modeling packages and year by year it falls more behind.
If autodesk didnt kill mudbox by firing entire dev staff zbrush would not exists today, they only reason they survived so long is by autodesk incompetent acquisition decisions who ironically killed off all zbrush competitive software. 3d coat just isnt big enough.
I joke not we those days do more displacement detailing in Mari than in zbrush, zbrush just is cant keep up with resolutions we are pushing, and sure as fuck the unfinished tackled on HD geo isnt much of a help.

Anonymous No. 865191

>>865170
So what do you use for skulpt?

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Anonymous No. 865219

>>865081
Not even a valid argument since you should be avoiding using booleans in the first place.

Anonymous No. 865234

>>865219
you shouldn't "avoid" any modeling technique, noobie.

Anonymous No. 865248

>>865219
Live boolean then dynamesh/zremesh is one of the fastest approaches to hard surface in ZBrush.

Anonymous No. 865276

>>865219
Cell is right! Fuck booleans!

Anonymous No. 865357

>>865219
If you can't properly bool, chances are high you're a retard or homosexual.