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🧵 Untitled Thread

Anonymous No. 868892

Blendlets are delusional enough to believe that their sculpting tool is just as good as Zbrush

Anonymous No. 868893

>>868892
Is just as bad when they argue about Blender being better than Maya when it comes to animation

Anonymous No. 868895

I use it for adding irregularities to my perfect looking organic model

Anonymous No. 868911

>>868892
stfu cris

Anonymous No. 868935

>>868892
Nobody believes that.

Blender is a do-it-all generalist program that satisfies the entire 3DCG pipeline. It's never going to be as good for a specific task as a specialist program that's focused primarily on one single aspect of production.

Its strength lies in fact that the user doesn't have to jump between a litany of different programs and formats to get something done, and that it can step in to replace any piece of specialist software that a production is lacking for whatever reason.

For free.

Anonymous No. 868941

>>868935
>that satisfies the entire 3DCG pipeline
In what bizzaro world?

Anonymous No. 868948

>>868941
You're welcome to tell me what part it can't do.

Anonymous No. 868955

>>868948
it can't suck me off

Anonymous No. 868956

>>868892
who cares, if you have zbrush and are not making money/ in the process or learning the craft to make money you are twice as retarded as blendlets

Anonymous No. 868959

>>868948
competitive performance in sculpting, texture painting, (good) unwrapping and retopo.

Anonymous No. 868964

>>868959
That's not a list of things it *can't* do. That's a list of things it isn't *as good at*.

Anonymous No. 868968

>>868892
Blender is like a Swiss Army knife and Zbrush is like a machete.
>Need to get through this long grass? I don't think there's a tool for that
>*Machete hacks through without issue*
>Need to saw a branch? No problem, there's a little saw on here
>*Machete hacks the branch off*
>Need to cut that dressing so it will fit? No problem, there's a pair of scissors on here
>*Machete hacks it into useless fluff*
>Need to open this bottle of wine? No problem, there's a corkscrew on here
>*Machete smashes the whole bottle*
>Need to open that bottle of beer? No problem, there's a bottle opener on here
>*Machete smashes the bottle (again)*
>Jagged fingernail? No problem, there's a nail file on here
>*Machete chops the whole finger off*
>Got a splinter? No problem, there's a pair of tweezers in here, better get it out before it turns gangrenous
>*Machete chops the whole arm off to prevent infection*
>Have something stuck between your teeth? No problem, there's a toothpick on here
>*Machete chops off the entire head*
Have you never heard the expression "jack of all trades, master of none"? That's exactly what Blender is while Zbrush is the master of one, jack of none.

Anonymous No. 868974

>>868968
top kek

Anonymous No. 868977

>>868948
>You're welcome to tell me what part it can't do.
In sculpt mode? Layers, VDM and performance to sculpt high poly are among the most requested features

Anonymous No. 868979

>>868892
>No sculpt layers
>Starts to shit itself at more than 7M polys on a good PC rig
I'm a Blendlet and I call bullshit, you can get some work done but who the fuck thinks a generalist tool is going to be better than a specialized one?

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Anonymous No. 869057

OP, you need to get gud, lmao pleb.

1 million polys is a perfect vertex density for a character sculpt.

>but I need 10 million
You can fake high density surface with a normal map from a 2D textured painted on armor paint.

get gud.

Anonymous No. 869058

>>869057
imagine getting a handjob with those velvety gloves, hrrrng

Anonymous No. 869064

>>868935
While Blender still doesn’t have a feature complete, functioning USD import and main hope is Nvidia doing it instead. It’s not just an important feature, it’s a very fucking important feature, extra important for Blender so it can slot itself into any pipeline where you don’t need all the specialised tools in existence and can do with few/one of them while Blender covers the rest. This is so fucking laughable it’s unbelievable unless Nvidia is willing to do the lifting, and it took Houdini some time to get things working afaik so it might be yet another endless tale of “open software” not working with anything but itself and bunch of other no name FREE toys.

Anonymous No. 869068

>>868892
It's not that it's "as good", but it's prob good enough for most peoples purposes.
I've Tried it out a lot recently and I'm impressed.
Always hated using Zbrush because that fucking interface so I used to be a mudbox user.
If it's all you do being a sculpt monkey it's prob fine because you get to live with it.
But if you are a generalist that does everything jumping around whenever you get back to it after a few weeks
it's beyond horrible.

Recently I find myself firing up blender for all my sculpting needs.
If you're doing something hyperdetailed that require you to go past the 10 million mark
it's no good, blender has poor performance, but for detailed character muscle anatomy and such it's perfectly fine.
I like to do my skinwrinkles and fine detail in texture rather than geometry anyways.

What I lose in capability I gain back in sanity and satisfaction from the "Pixol-can-go-fuck-themselves"
smile I get from ear to ear on my face whenever I'm sculpting outside Zbrush.

Anonymous No. 869128

Only ngmi no modellers still argue autiatically about software wars im the year of our Lord almost 2022
Just a heads up OP
Saged and reported

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Anonymous No. 869136

>>868935
>>868968
Yeah sure retards you can cope all you want with the "it's a generalist software!!", but in reality there is no professional work out there that only use one program for their entire workline, every software focus on a specific aspect, which is why there's a shitton of "industry standard" programs out there, that doesn't make Blender "not as good but capable of doing all of them", it makes it shit in all the categories in which only amateurs would find "good enough".

Anonymous No. 869149

>>869136
Nobody cares, nomodeller.

Anonymous No. 869202

I use both. I'm not autistic like OP to shill products on a Mongolian basket weaving forum for free and rather make 3D art.

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Anonymous No. 869203

>>868892
see what happens when a blendlet tried Houdini for the first time
https://www.youtube.com/watch?v=HLHYkGmiVgk

blendlets were a huge mistake

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Anonymous No. 869222

>>869202
Post art

Anonymous No. 869223

>>869203
Why are Blendlets like this?

Anonymous No. 869261

>>869203
Thanks to Blender and its popularity, my job is secure.

Anonymous No. 870944

>>868892
I mean it's good enough that the everyday autist won't even give a shit. and everyday autists makes up most of the consumer base for 3d stuff so whatever works I guess

Anonymous No. 871411

Does it have to be?

Anonymous No. 871584

>>869203
>tries a new program with no prior tutorials nor walkthrough whatsoever
>immediately sucks ass
shocker

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Anonymous No. 871891

>>868892
>zbrush ~850$ per year
>blender ~0$ forever

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Anonymous No. 871895

>>869136
>"industry standard"

... have fun with your aids infested gaymor pc!

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Anonymous No. 872061

>>868892
You will never be a real troll. You have no punchline, you have no beliefs, you have no creativity. You are a memechud twisted by lack of hygene and friends into a crude mockery of nature’s perfection.

All the “validation” you get is two-faced and half-hearted. Behind your back people mock you. Your parents are disgusted and ashamed of you, your “friends” laugh at your morbid appearance behind closed doors.

Trolls are utterly repulsed by you. Thousands of years of evolution have allowed trolls to sniff out frauds with incredible efficiency. Even shitposters who “pass” look uncanny and unnatural to a troll. Your bone structure is a dead giveaway. And even if you manage to get a drunk troll home with you, he’ll turn tail and bolt the second he gets a whiff of your diseased, infected brain.

You will never be happy. You wrench out a fake smile every single morning and tell yourself it’s going to be ok, but deep inside you feel the depression creeping up like a weed, ready to crush you under the unbearable weight.

Eventually it’ll be too much to bear - you’ll buy a rope, tie a noose, put it around your neck, and plunge into the cold abyss. Moderator will find you, heartbroken but relieved that he no longer has to live with your unbearable shame and disappointment. He’ll bury you with a headstone marked with 9gag logo accompanied by stolen overlay, and every passerby for the rest of eternity will know a humorlet is buried there. Your body will decay and go back to the dust, and all that will remain of your legacy is a skeleton that is unmistakably not a troll.

This is your fate. This is what you chose. There is no trolling back.

Anonymous No. 872063

>>872061
fits perfectly with the shitty christmas song

Anonymous No. 872232

>>869128
I'm from/ic/ mainly and it has the same problem. People discouraging others because they themselves know that they won't ever make it. Very toxic and elitist attitude.
Anyone who works their ass off in blender has my respect. I've been a blender user for 8 years to and it's due to economic reasons mainly.
Don't get discouraged by these empty husks. They will never amount to anything and I assure you they are very misserable.
Thanks for fkking with this asshole.

Anonymous No. 872234

>>872232
Yeah, it's the same thing in every area. I've been involved in various things throughout years, so at some point I've been a regular on /mu, /g/ /p/ and a few other boards.

/prod/ thread argues about DAWs, and FL Studio is at Blender's status while big bois use industry standard tools. /wdg/ fight each other over different different frameworks while on top of that non-webdev programmers act superior towards webdevs etc. etc. /p/ is especially disgusting though, I stopped visiting it fairly quickly.

Anonymous No. 872325

>>868968
“a jack of all trades is a master of none, but oftentimes better than a master of one.”

But yeh its blender.

Anonymous No. 872328

>>869136
It can get the job done in modeling/unwrapping stage, and that's the area it is used in a professional setting.

Anonymous No. 872338

good lord stop replying to Cris threads (saged)

Anonymous No. 872375

>>868892
blender suck at particle and cloth while maya can do it 100 time better dont even use fur in blender

Anonymous No. 872377

lel how insecure Zbrush users are to start bashing blenderers out of the blue?

Anonymous No. 872378

>>872328
blender uv mapping suck cinema 4d has a better uv system then that shit hole

Anonymous No. 872379

>>872375
>>872377

Stop bumping this fucking schizo thread you retards.

Anonymous No. 872380

>>872377
keep projecting blender suck at everything

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Anonymous No. 872382

>>868892
KYS

Anonymous No. 872387

fuck off cris

Anonymous No. 872488

>>872378
Nah, with a few addons it’s good. Just don’t use it if you don’t like it, stop bitching and comparing with other programs.

Anonymous No. 872504

>>868959
>competitive performance in
stopped reading right here, total cope kek. just admit you were wrong

Anonymous No. 872505

>>872382
fuck off cris

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Anonymous No. 872567

>>868892
>he doesn't know

Anonymous No. 872610

>>868892
no
blender is a "jack of all trades, master of none" kind of program

Anonymous No. 873018

>>872382
fuck off chris

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Anonymous No. 873020

>>872232
>I've been a blender user for 8 years to and it's due to economic reasons mainly.

Wha... What?

I don't really care about what software you use, but I know for a fact that cost is never really a deciding factor for any kind of software unless you just don't know how the internet works.

I've pirated Zbrush, Maya, Topogun and about 10 other programs and never once had any issues whatsoever.

Anonymous No. 873058

>>873020
>but I know for a fact that cost is never really a deciding factor for any kind of software
Lol, yes it is if you're freelancing.

Anonymous No. 873060

>>873058
1. get "free" software
2. practice and git gud
3. work for a few months at a studio, save up money, buy licenses
4. ?????
5. profit!

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Anonymous No. 873078

>>873060

This is for you

Anonymous No. 873084

>>873060
>>873078
Except step 3 and onwards will never happen, samefag.

Anonymous No. 873092

>>873060
What are you talking about, I'm saying you need to buy your licenses when you freelance for serious studios, not pirate them. Blender is one (and only) pieces of the pipeline where a lot of freelancers can save some money, especially when the alternative is ridiculously expensive in comparison (Autodesk). Adobe, Zbrush, Marvelous etc. are fine, can't really beat those anyway.

Anonymous No. 873256

>>868892
It's good enough for what I want to do with it.

Anonymous No. 874758

Nobody says Blender is better than any paid software, the one delusional is you to think we say shit like that. What makes Blender "better" than those softwares is that you can achieve very close results for free through lenghty and extenuating work, although you still end up paying a shitload of add-ons to actually get (yet close) but easier.

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Anonymous No. 874761

>>868968
i had a good laugh lol, and yet it's true.

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Anonymous No. 874767

>>869058
Cringe.

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Anonymous No. 875168

>>868955

This is peak reddit trash comment