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๐Ÿงต VROID + ARP (Blender to UE4)

Anonymous No. 869590

>https://www.youtube.com/watch?v=oNDF2zpICxE
>https://www.youtube.com/watch?v=Rz_zuBOJFaY&t=15s
Have been learning to use Auto Rig Pro for blender. My goal has been to make a character creation system using segmented VROID models in Unreal. I am not able to get past binding without this error. Any help anons? I am of course researching on my own(I google the error-nada) and asking elsewhere but I am stumped. I just need this breakthrough and then I will be able to fly in my game production.

Anonymous No. 869593

have you gone into blender's preferences and allowed it to use python? i remember that being a "dangerous" thing that they had to turn it off.

Anonymous No. 869597

>>869593
>blender's preferences and allowed it to use python
I have looked through the entire pref menu as well as google and was not able to find a setting like that. There was an 'autorun python scripts' that was already unchecked.

Anonymous No. 869601

>>869597
if you autorig your own model does it give you this error? it could just be the vroid model. also make sure you have the appropriate version of ARP for your blender version.

Anonymous No. 869638

>>869590
>Have been learning to use Auto Rig Pro for blender.
Just use Mixamo

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Anonymous No. 869884

>>869638
>Mixamo
This is great. Thank you, Anon. What do you suggest I do for the segmented faces? Or for the separated clothes? The website advised against uploading those if I recall.

Anonymous No. 870354

>>869884
Bump

Anonymous No. 871056

>>869884
Bumpity bump