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Anonymous at Tue, 14 Dec 2021 22:25:01 UTC No. 869801
>>869799
>MaterialX is an open source standard for describing shading networks. MaterialX shading networks are designed to be portable between applications and renderers.
>Universal Scene Description (USD) is a framework for interchange of 3D computer graphics data, created by Pixar. The framework focuses on collaboration, non-destructive editing, and enabling multiple views and opinions about graphics data.[1]
Anonymous at Tue, 14 Dec 2021 22:38:04 UTC No. 869809
>>869801
Thanks, are either worth getting into at this point?
Anonymous at Tue, 14 Dec 2021 22:44:54 UTC No. 869812
>>869809
You've been seeing material x and USD in all disney movies for many years now and now they are an industry wide standard after being included natively in maya and houdini
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Anonymous at Tue, 14 Dec 2021 23:15:16 UTC No. 869818
>>869801
>multiple views and opinions about graphics data
descartes wuz WYTE, dem vectors be rayciss