800x450
Caustics.jpg
๐งต This image obliterates Blender, point blank
Anonymous at Wed, 15 Dec 2021 20:51:48 UTC No. 870076
even the latest Cuckles X. It can't do what most render engines did 10 years ago
Anonymous at Wed, 15 Dec 2021 20:57:53 UTC No. 870078
Ok
Anonymous at Wed, 15 Dec 2021 22:11:24 UTC No. 870099
good thing those multi millionaire companies have you defending their reputation for free
Anonymous at Wed, 15 Dec 2021 22:27:03 UTC No. 870104
>>870099
These guys keep acting like they personally made all those tools. Imagine acting superior for using a tool X instead of a tool Y. Can't sink much lower than that.
Anonymous at Wed, 15 Dec 2021 22:48:58 UTC No. 870106
It's a shame Blender is completely locked to only using Cycles and Eevee.
Oh, wait.
Anonymous at Wed, 15 Dec 2021 22:59:38 UTC No. 870107
>>870076
>It can't do what most render engines did 10 years ago
This image impressed nobody, even 10 years ago.
Anonymous at Wed, 15 Dec 2021 23:14:09 UTC No. 870110
>>870099
>>870106
>>870107
Blendturds coping for their shitty amateur app.
Anonymous at Wed, 15 Dec 2021 23:15:32 UTC No. 870112
>>870110
butthurt and mad at the internet
Anonymous at Wed, 15 Dec 2021 23:51:27 UTC No. 870116
>>870107
Idiot, it's not abou the image, but the glass and caustics
Anonymous at Thu, 16 Dec 2021 00:02:43 UTC No. 870118
>>870116
ESL monkey
872x480
poorly coded.jpg
Anonymous at Thu, 16 Dec 2021 00:51:31 UTC No. 870127
>>870076
>blender can't do caustics
https://www.youtube.com/watch?v=TWR
Anonymous at Thu, 16 Dec 2021 00:52:26 UTC No. 870128
>>870127
muh node-cucking
Anonymous at Thu, 16 Dec 2021 02:41:42 UTC No. 870144
>>870128
It's not 'node-cucking', it's simply using Luxcore instead of cycles.
Anonymous at Fri, 17 Dec 2021 04:35:10 UTC No. 870411
>>870076
Why single out Blender when most rendering engines are unidirectional and can't do refractive caustics like LuxCore's BiDir mode can?
1127x1038
1613611985706.png
Anonymous at Sun, 19 Dec 2021 23:35:02 UTC No. 870915
https://developer.blender.org/D1353
1920x1080
blender pls.jpg
Anonymous at Sun, 19 Dec 2021 23:53:42 UTC No. 870918
Reflection caustics when?
Anonymous at Mon, 20 Dec 2021 00:37:04 UTC No. 870921
probably because caustics are not that important and slow to render
Anonymous at Mon, 20 Dec 2021 23:28:41 UTC No. 871105
> https://www.youtube.com/watch?v=xpo
> tfw
Anonymous at Mon, 20 Dec 2021 23:30:27 UTC No. 871106
>>870110
Let's see your work!
Anonymous at Mon, 20 Dec 2021 23:35:40 UTC No. 871108
of all the bits of blender to come at why would you come at cycles it's like objectively the best part of blender
Anonymous at Tue, 21 Dec 2021 00:41:58 UTC No. 871119
>>870921
but they're pretty
Very pretty
1626x1814
Cherrypicked exam....jpg
Anonymous at Tue, 21 Dec 2021 00:46:51 UTC No. 871121
>>870915
MNEE soon Blendbros
Anonymous at Thu, 23 Dec 2021 21:38:32 UTC No. 871765
>>870076
This thread aged like wine, imagine defending corpo software for free based on caustics and weeks after blender releases its first iteration of free caustics
Anonymous at Fri, 24 Dec 2021 13:36:10 UTC No. 871869
caustics are coming in 3.1
https://www.youtube.com/watch?v=c-P
Anonymous at Fri, 24 Dec 2021 19:24:36 UTC No. 871913
>>871765
Not even weeks, it happened literally the same day.
Anonymous at Fri, 24 Dec 2021 21:00:46 UTC No. 871931
>>871765
but wine ages well
Anonymous at Tue, 28 Dec 2021 00:24:41 UTC No. 872418
>>871105
>>871765
OP here.
It still doesn't work properly. So fuck off
Anonymous at Tue, 28 Dec 2021 00:52:33 UTC No. 872423
>>872418
>alpha software doesn't work properly
Well shoot, news to me.
2560x1440
q33bng1l0b881.jpg
Anonymous at Tue, 28 Dec 2021 17:59:45 UTC No. 872543
>Blender will never have cau-
Tfw redditards are nore ahead of the curve than /3/
Anonymous at Tue, 28 Dec 2021 18:01:02 UTC No. 872544
>>872543
https://www.youtube.com/watch?v=doD
Anonymous at Tue, 28 Dec 2021 18:18:59 UTC No. 872547
>>872543
looks like somebody smeared cum on the table and didn't even bother to make it even and smooth
Anonymous at Tue, 28 Dec 2021 19:17:16 UTC No. 872552
>>872547
>>872418
utter cope ahahahahahaha
take the L bro, just accept it
Anonymous at Tue, 28 Dec 2021 19:51:21 UTC No. 872553
>>872547
you're right
leaving vieport denoising on is just stupid if you want to show off the lighting
Anonymous at Thu, 30 Dec 2021 20:45:41 UTC No. 872943
Anonymous at Fri, 31 Dec 2021 10:36:07 UTC No. 873036
>>872418
cope lel
Anonymous at Fri, 31 Dec 2021 19:37:15 UTC No. 873096
>>872544
Am I missing something? This just looks like faux caustics, which most renderers support to get around not having to render actual caustics (even the ones that support real caustics via BDPT/photons). Looks like shit.
Anonymous at Fri, 31 Dec 2021 20:17:53 UTC No. 873099
>>873096
That's exactly what it is, and why it looks so bad. OP is still right.
Anonymous at Fri, 31 Dec 2021 21:26:57 UTC No. 873103
>>870076
cool, OP. let me know when I can buy their software and own it for life like you used to be able to, instead of renting it under (((subscriptions)))
Anonymous at Fri, 31 Dec 2021 21:38:33 UTC No. 873106
>>873096
you're right, there is a massive denoiser smear on that image. It's taken from the video using the viewport denoiser, hence why it looks like shit.
The major problem is -despite looking good at a rather low sample count- that MNEES only traces refractive caustics, not reflective. These might be the majority of caustics, but only those that are inside the shadowed area of the object. The reflective part would be handled by Specular Manifold Sampling, but that's not implemented yet.
It's still a massive improvement considering we don't have rely on bi-directional raytracing for this, but i'll still wait for SMS until i can say that Blender has great caustics
Anonymous at Fri, 31 Dec 2021 21:42:44 UTC No. 873108
>>870076
I Don't Fuckin Care Nigga!!!! I make furry porn!!!!!!!
Anonymous at Sat, 1 Jan 2022 00:19:09 UTC No. 873133
>>873108
Lmao ur cum simulation doesn't have bi directional path traced refractions