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🧵 Untitled Thread

Anonymous No. 870223

Post S tier youtube 3d animation instructors.

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Anonymous No. 870231

god I want to punch this bitch in the face so bad.
I don't know who he is, what he does, I don't care, but this entire screenshot is making me mad.
EVERYTHING.
>look at me guise ima le open le unreal engine so i can make le ebin vidya gaems and wil let u know what i think of it becuz my uneducated opinion is important uwu pls like and subscribe and donate
ARRGHHHHHHHH

Anonymous No. 870240

>>870223
hes trying so hard to be a youtuber. Hes got the "on air" sign in the back. All his pop culture nerd toys on a shelf just in the shot. Hes verified. Meme clickbait title. Fuck this guy.

Anonymous No. 870247

>>870231
have you tried being less angry on the internet

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Anonymous No. 870248

>>870240
>on a shelf just in the shot.
You mean the expandable faggot IKEA 3x3 shelf.

>Included parts:
>one shelf
>one ikea dildo
>a dozen allen wrenches, just in case

Anonymous No. 870251

>>870247
have you tried not simping for faggot worthless s o i boys

Anonymous No. 870255

>>870251
>have you tried not simping for faggot worthless s o i boys
Take meds I don't know this guy and it's the first time I learn his existence

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Anonymous No. 870380

>>870223
Hes kind of bad as far as instruction goes but i appreciate all the interviews he does. This guy is pretty kino though.

Anonymous No. 870422

He's got some of the only decent free content that teaches lip sync

Anonymous No. 870423

He's got some of the only decent free content that teaches lip sync and his constraints tutorial was really concise and helpful as a beginner. Not much in the way of more complex stuff but I assume that's behind the paywall.

OP confirmed mad as hell

Anonymous No. 870445

Are DreamWorks animators forbidden from having a Youtube channel? I don't get why he quit just to start his channel

Anonymous No. 870449

>>870445
Tutorial content probably nets him way more money.

Anonymous No. 870495

>>870223
>>870231
Sirwade is basically just a personalitytuber with like 3 good tutorials in a sea of clickbait. People don't watch him to learn, they watch him for entertainment while telling themselves it's learning. I won't be too harsh because I do appreciate what little good content he made but it really is just too sparse, granted that's what happens when you try to maintain a channel about teaching something almost impossible to learn from others.

Anonymous No. 870516

>>870223
His channel is good for beginners but if you're actually dedicated to learning the craft you'll grow out of it in at least one week's time. This is the trap "teacher" YouTubers fall in: if their stuff is too complex then very few people will watch it and understand it, if their stuff is too basic then his animator audience will eventually leave and what he will be left with is low tier people who only clicked because of the clickbait.

The guy hasn't animated anything since forever. He picked YT over being an animator which says a lot about why he's no longer an animator at Dreamworks.

2h to make a character's feet slide:
https://www.youtube.com/watch?v=Z23hsjpb7bs&ab_channel=SirWadeNeistadt

20min to make a character do a somersault:
https://www.youtube.com/watch?v=Z23hsjpb7bs&ab_channel=SirWadeNeistadt

Of course the 20min one is sped up but why would I waste 2h of my time not learning anything instead of watching a quick 20min tutorial.

Anonymous No. 870517

>>870516
EDIT:
20min somersault video: https://www.youtube.com/watch?v=NvaEDBQw5xk&

Anonymous No. 870641

>>870517
To be fair cascadeur's main gimmick is the moving COG that's intended to do things like spins and flips as easily as possible, and tutorials like those are usually rehearsed and edited. Examples of live real-time animation work that isn't pre-planned are different and relatively more rare than "this is how you do this with steps I already wrote out and practiced ahead of time, perhaps with exact values in mind". Wade makes a lot of crap content but the 24h stream was ballsy.

Anonymous No. 870647

>>870380
Who dis?

Anonymous No. 870648

>>870641
cascadeur is incredible software. We know that many other studios like Disney have their own version of physics animation

Anonymous No. 870649

>>870648
I don't dislike it, I'm just saying it's particularly specialized for the task in the tutorial, meaning that particular tutorial is partly educational, partly tech demo.

Anonymous No. 870677

>>870647
https://www.youtube.com/c/JeanDenisHaas

Anonymous No. 870752

>>870641
Buddy, the Cascadeur tutorial was created by some software nerds. The 2h livestream was done by a self-described DreamWorks Maya animator and all he did was a foot slide. I'm not an animator but I can do what he did in Daz Studio in less than 20 min.

I watched complete beginners do more productive livestreams with software packages they just installed that day. This is my main criticism of Sir Wade, he gave up on being an animator to become a YouTuber. He wants to become the Jazza of animation. More power to him but much like Jazza, his videos have become more about being entertaining rather than informative.

Anonymous No. 870858

>>870677
>Jean Denis Haas
>No belgian ancestry

Anonymous No. 870881

stop browsing this board and go learn some good smoke simulation to put into your shitty renders anon
https://www.youtube.com/watch?v=zyIJQHlFQs0

Anonymous No. 871316

Jean denis haas
Harvey Newman
PrattBros on Twitch

Not active but has large archive
Kenny Roy
Keith Lango

Anonymous No. 871386

He made his discord semi-closed and made ppl register who are aspiring artists. Odd move. Also probably jewish

Anonymous No. 871427

>>871386
>He made his discord semi-closed and made ppl register who are aspiring artists.

sounds great to me, I make it very specific in my discord that it's not a place to titter about shit it's for doing 3d and it's made it much better. If you don't enforce basic competency you will drown in useless noobs.

Anonymous No. 871434

>>871427
>my discord

Anonymous No. 871439

>>871434
Sorry no invites for you

Anonymous No. 871532

>>870445
>>870449
>>870516
>Animator
He never worked as an animator at Dreamworks. He was a software trainer, he learned programs and then taught others how to use them.

Anonymous No. 871533

>>870223
Yest

Anonymous No. 871560

>SO YA WANNA BE AN TREE DEE AHTIST EH? NADDA PRAHBLAHM!
fuck this guy.

Anonymous No. 871607

>>871532
lol, he bragged about becoming a dreamworks animator a year after learning animation. What a fag

Anonymous No. 871766

>>871532
Oh yeah. I remember him talking about how his job was to teach the newbies... something.

Anyway, I always assumed that the "muh Dreamworks" thing was just a shtick to get his channel going. Anybody with a brain knows that when someone quits their job they either (a) hate it, or (b) don't want to get stuck doing it forever because (a) is starting to fester in.

Anonymous No. 871767

>>871766
he didnt hate it, youtube just pays better

Anonymous No. 871770

>>871767
Youtube and animation mentor.

Anonymous No. 871777

>>870752
His abilities or lack thereof as an animator are besides the point, all I'm saying is a scripted tutorial is not a realistic demonstration of animation workflow, and can give an incorrect mentality toward animation. The majority of things someone animates are not going to have a clear step by step process behind them and they're also going to take a long fucking time. Watch pratt streams, those are slow as fuck compared to any tutorial too.

Anonymous No. 871778

>>871777
we know from interviews that disney / AAA in general is using custom animation tech and tools and workflows that they cant show on youtube. They just cant do it due to legal reasons. Thus, anything they show is a misrepresentation of their actual workflow and they are forced into using shitty off the shelf tools that they would never use in production. That's what Sir Wade had to teach these newbies.

Anonymous No. 871779

>>871778
Fuck off wade

Anonymous No. 871783

>>871778
AAA software can't be that far off because they're still reliant on animation schools that teach people basic maya workflows and fundamentals. Whatever changes they make are most likely pipeline-related rather than workflow-related, or in-house copies of utility plugins so they don't have to pay plugin developers. There's no escape from keyframe hell.

Anonymous No. 871784

>>871778
Retardo.
Animation is animation. Animators at Disney are equivalent to animators at Joe's vfx corner shop in terms of what they're doing. They set key frames. There aren't any esoteric animation techniques that Disney animators are keepers of, barring the years of experience and grinding and honing of their skills which isn't something that can be taught for the most part.

In terms of tech, proprietary tools are to commercial tools what commercial tools are to blender. Something that is developed specifically to satisfy the needs of the tiny userbase of the company and works with them rather than against them. It is a time saver on a large scale and may make their workflow smoother, but it all boils down to the individual artist's skill in the end.

A trainer in a company 99% of the time is literally just a human wiki, which isn't even guaranteed to be neither exhaustive nor accurate. It's someone who tells you where the on/off button is on the custom-built drill, not how to carve the statue out of the marble block, nor is required to actually know how or to have ever done it.

So yeah, this guy is full of shit. He's as much an "animator" as the coffee runner is, with the difference that the latter usually doesn't start a YouTube channel claiming to be one, and that makes him a slimy bottom-feeder.

Anonymous No. 871785

>>871784
Well teaching is a different skill than doing, he works for AM too so he presumably has all the theory down as well as a degree of technical knowledge. His contraints tutorial is pretty much the best on youtube and feature guides are basically the only kind of animation tutorial that's truly useful. But yeah, not going to sustain a channel on animation without being thinly veiled zoomer entertainment.

Anonymous No. 871786

>>871784
>They set key frames. There aren't any esoteric animation techniques that Disney animators are keepers of, barring the years of experience and grinding and honing of their skills which isn't something that can be taught for the most part.
its already confirmed in interviews that disney / AAA is using simulation and physics to set keys on traditionally "keyed" animated characters, like a cascadeur but with billions of dollars of rnd backing to make sure its the best it can be. Keyframes are no longer just keyframes, they are assisted by physics and machine learning with in house software that you cant possibly hope to grasp as well as having the fastest turn around time with their incredibly large renderfarms

Anonymous No. 871787

>>871786
yep there's simply no way you can animate well without these secret tools that allegedly exist so you have a really good excuse to not even bother trying!

Anonymous No. 871789

>>871787
be sarcastic all you want but the fact is they (disney) have literally billions of dollars in rnd because pushing the envelope and staying ahead visually is that important to them. I'd say that disney is a good 12-15 years ahead of what you get on off the shelf tools (maya)

Anonymous No. 871792

>>871784
>He's as much an "animator" as the coffee runner is
Do we know of animations he 100% has taken part in?

Anonymous No. 871796

>>871786
I think you're underestimating just how much wage thievery goes on in big corporations. They waste money just as fast as retards waste money on them. Their tools could easily be a bunch of hot air for marketing and stockholders. Also machine learning is awful at creative tasks, at best it can just enforce physicality which you often want to cheat anyway.

Anonymous No. 871797

>>871792
Unless I'm confusing him with someone else he has how to tame your dragon acting shots on his reel so he's done actual animation work.

Anonymous No. 871799

>>871789
Yeah sure, dreamworks were animating on spreadsheets until 2010 but Disney is 15 years ahead of nilla Maya + animbot.

It has nothing to do with them just paying the best animators in the world to spend more time on one shot than you get to spend on a whole animation it's the tools! The secret tools!

Anonymous No. 871801

>>871799
Excatly my point. The tools matter a hell of a lot dude. You hire the best technical animator talent and you get box office record after box office record. If you cant innovate with new tech, people get bored.

Anonymous No. 871810

>>871801
>If you cant innovate with new tech, people get bored.
their audience is mostly kids, and kids don't care about that

Anonymous No. 871814

>>871810
You better believe that the young male audience cares about exciting, well executed new tech. You can take that directly to the bank.

Anonymous No. 871827

The guy had a stable job at DreamWorks teaching Maya and other software programs.

If you read between the lines, compare what he said versus the facts of what happened it's plain to see that he was fired.

People like this only care about appearances. That's they put an obnoxious "On-Air" sign in the background of their videos. Because of that he's not going to admit that he was fired.

No one leaves a stable job to work on a YouTube channel and it was clear from the onset that his aspirations lied with DreamWorks and animating, not with being another talking head on an open broadcast platform.

So the whole "I left my job to do Youtube"--I don't believe it for a second. DreamWorks canned him because he was expendable and he was attempting to save face by saying otherwise.

Anonymous No. 871855

>>871797
>HTTYD acting shots
Two things:
Major characters at DreamWorks are assigned to lead animators to animate. Each lead has ownership of the performance of one character. Major shots are solely animated by the lead, while minor shots may or may not be deferred to mids to final and polish.
This is different from what happens in vfx studios, because feature animation studios are all about the performance of the characters, as the name implies. Leads are more similar to actors in that regard, quite literally immersing themselves into their character for months on end in order to figure out how to animate them.

Before going to the fucking software trainer, shots will first go to junior and intern animators.

So yeah, he's full of shit.
>b-but muh shots on his reel

You do realize that you can literally rip clips from the movies and make a reel out of them in order to LARP about being an animator or whatever, right? Like, there is nothing preventing you from doing it.
>be trainer at DreamWorks
>be a bitter narcissist about being a glorified user manual rather than an actual artist
>make fake reel
>colleagues find out
>get canned and blacklisted
>make YouTube channel
>retards look you up and see your fake reel and "DreamWorks" in your job history
>they now believe your LARP is legitimate
>your narcissistic desire of being recognized as a professional animator is now true
>retards on 4chan make threads praising you and defending you

Some studios require you to send a written breakdown document alongside your reel exactly to avoid this shit, because it's more common than you think. You are asked about your reel in interviews for the same reason. The easiest thing people do is simply write what they did as a footnote in the reel itself. i. e. the animator will write "X character animation", the rigger "X character rigging" and the modeler "X character modeling" and may have the same shots in their reel.
Guaranteed he doesn't.

Anonymous No. 871856

>>871778
Pixar's Renderman is available to the public

Anonymous No. 871857

>>871855
>>retards on 4chan make threads praising you and defending you
High chance he made it himself, considering he doesn’t get much recognition here

Anonymous No. 871863

>>871857
>High chance he made it himself,
Op - nope.

The amount of jealousy sir wade generates amongst /3/ is insane though. Like generally just insane amounts of jealousy.

Anonymous No. 871865

Yup, it's him.

Anonymous No. 871870

>>871789
this is true just read any disney paper

Anonymous No. 871871

>>871863
Is it? I mean sure, if people's goals here were to become youtubers they must be really jealous. The bar for being a youtuber as high as it is and all. There are some people who train to be youtubers their whole life and never make it.

Anonymous No. 871882

>>871855
First they weren't clips from the movie, they were maya scenes with just the character performance. Second, you're going schizo territory if your argument is "this somewhat popular animation youtuber and animation mentor teacher got blacklisted for literal plagiarism but nobody has pointed it out publicly whatsoever and still lets him use the plagiarized shots on his public demo reel".

I mean, having a dreamworks animation reel doesn't even say anything. It could easily just be the product of extensive feedbacking from the character lead just like animation school demo reels are the product of students getting handheld through the entire thing by the teacher. I don't know why you have this weird vendetta against him but it's very obvious with how defensive you're getting over nothing. Nobody's saying he's a great animator, in fact he might have been moved to trainer after HTTYD precisely because he choked as an animator.

Anonymous No. 871885

Nevermind about HTTYD, I misremembered. He somehow got HTTYD characters to make demoreel shots but it wasn't actual HTTYD movie shots. I'm guessing he's a failed animator who still got into dreamworks as a trainer (and later AM as a teacher, and later success as a youtuber) through some good old-fashioned nepotism. His constraints tutorial is solid though.

Anonymous No. 871893

>>871885
>He somehow got HTTYD characters to make demoreel shots but it wasn't actual HTTYD movie shots
That is so illegal it's grounds for suing by DreamWorks, let alone gross misconduct and instant termination.
Deleted scenes and breakdowns that go in the DVD extras and Making ofs go through mountains of red tape before getting there, and are only a fraction of the total. Sometimes deleted scenes get worked on more after they decide they'll put them in the extras.
You don't just get to play around with company assets and make your shit public without them going postal on you, it's unlikely he had permission to have that shit on his reel, let alone having done it at all.
The more shit you say about this faggot, the more of an absolute retard he sounds. It was clear from his face alone, but still.

Anonymous No. 871901

>>871893
He's well known and the demoreel is right on his channel so by all means go for it, sounds like you have a vendetta to settle.

Anonymous No. 871902

>>871901
He's also unemployed, lmfao.
>he's well known
>sounds like you have a vendetta to settle
Nah, never heard of him until now. He just looks like a fucking moron is all.

Anonymous No. 871905

>>871901
Seriously Wade, you tried and you failed. Nobody likes you here, time to fuck off.

Anonymous No. 871906

>>871885
>>871893
Oh, although it could be from the Dragons TV series spin offs, which is laughable animation work compared to the feature films, but they gotta milk their franchises someway.
Doesn't explain how a software trainer got to do actual work, so something's fishy regardless.

Anonymous No. 871907

>>871316
This is pretty much the list. Note that even though they're the best, watching them beyond answering technical questions is a waste of time. You can't learn animation from someone else.

Anonymous No. 871948

Personally I'm not shitting on Sir Wade. I subbed because I thought he had some things to teach whether software based or animation based. But as you go through the playlist the videos become less about animation, less about software tips, but more about clickbait newbie low tier Jazza stuff.

I don't care that's the path he decided to take. But please know, Sir Wade (if you're watching), your channel is useless now to someone like me who is genuinely trying to learn about animation. I am not even trying to make a case on which path is best. If you want a YT career it is actually probably best to do the clickbait stuff and cater to normies.

Anonymous No. 872739

I hate him for the fact that he looks like a sinister Jew. His gf is also part of the chosen people.

Anonymous No. 873017

https://www.youtube.com/channel/UC2U5mRfclG1Rrr1ztNkpGKA

:>

Anonymous No. 873112

Nice thread kang Wade.

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Anonymous No. 873122

>>870380
no thanks

Anonymous No. 873125

>>873122
Don't you want to animate FAST?

Anonymous No. 874028

I wish he made more 3d streams
https://www.youtube.com/watch?v=-d9j63PROww&t=0

Anonymous No. 874044

>>873122
kek