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๐งต how do i add hair to this?
Anonymous at Sun, 19 Dec 2021 21:42:12 UTC No. 870892
going for an anime or cartoony look
>inb4 fix the ear
suck my cock
Anonymous at Sun, 19 Dec 2021 21:49:33 UTC No. 870893
first reach daz look then we talk
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Anonymous at Sun, 19 Dec 2021 21:56:31 UTC No. 870895
>>870893
i dont know what that is
anyway i want the hair to be sculpted like picrel, how do i go on about it? i dont care if its not super detailed. i cant find any good tutorials for the style im looking for.
Anonymous at Sun, 19 Dec 2021 23:02:17 UTC No. 870906
>>870895
looks pretty low poly, you don't need to sculpt this, most of the details are in texture, download substance painter switch to base color view and draw there
Anonymous at Sun, 19 Dec 2021 23:19:53 UTC No. 870913
>>870906
any tutorials on this?
Anonymous at Sun, 19 Dec 2021 23:36:49 UTC No. 870916
>>870913
you don't need tutorials for this, just go and start painting
Anonymous at Sun, 19 Dec 2021 23:41:28 UTC No. 870917
>>870892
>going for an anime or cartoony look
Is pic related?
Anonymous at Mon, 20 Dec 2021 00:05:29 UTC No. 870919
>>870917
yea its the first thing ive made on blender
Anonymous at Mon, 20 Dec 2021 01:56:53 UTC No. 870928
>>870919
Dude, start over. It looks terrible.
Anonymous at Mon, 20 Dec 2021 02:00:52 UTC No. 870929
>>870895
Doesn't that Yan sculpts guy do hair like that. Look at what he does and copy it.
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Anonymous at Mon, 20 Dec 2021 03:46:13 UTC No. 870946
>>870892
Hair won't save your model but you may as well get as much practice in as you can.
This tutorial is very straightforward and easy to get decent stylized results with even if you're new.
https://www.youtube.com/watch?v=BqW
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Anonymous at Mon, 20 Dec 2021 09:17:56 UTC No. 870981
>>870928
>Dude, start over. It looks terrible.
Anonymous at Mon, 20 Dec 2021 10:20:04 UTC No. 870986
>>870892
is that supposed to be a 10 000 BC neanderthale?
Anonymous at Mon, 20 Dec 2021 10:21:42 UTC No. 870987
>>870981
It frankly looks like shit anon. You need to start over.
Atleast use Zbrush for sculpting
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Anonymous at Mon, 20 Dec 2021 11:16:44 UTC No. 870992
>>870987
>>870986
>hey it's my first time using blender any tips on how i shud do basic things like adding hโ
>WHY ARENT YOU SCULPTING AT A PROFESSIONAL LEVEL ALREADY DO IT ALL OVER AGAIN
bro im literally just asking for advice. if u think it's bad at least say what's bad about it. if i start all over again it's going to look the exact same.
Anonymous at Mon, 20 Dec 2021 11:34:51 UTC No. 870993
>>870992
You should learn proper sculpting first before going on to any hair. It will still look like vomit garbage. Hair won't help. Jaw looks weird, lips are fishlips. Eyes basically don't cover the balls at all. Skull is too low.
Anonymous at Mon, 20 Dec 2021 11:35:53 UTC No. 870994
>>870993
Watch tutorials on anatomy on youtube. There are plenty
Anonymous at Mon, 20 Dec 2021 11:42:30 UTC No. 870995
>>870892
looks good for a first sculpt
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Anonymous at Mon, 20 Dec 2021 12:14:19 UTC No. 870998
>>870993
and what makes you think i shouldnt practice doing hair at the same time? i dont care if it the anatomy looks bad for now, ill get better at it over time. you're acting like i'm submitting this for an art degree final. i do this for a hobby. have you tried actually enjoying shit for once? i do very much enjoy sculpting even if it looks bad cuz i do it for myself. fix you attitude, faggot.
Anonymous at Mon, 20 Dec 2021 15:52:18 UTC No. 871019
>>870998
You want advice? I give you advice: do 200 sculpts of heads, but don't go around and show them to people. Nobody gives a fuck about your first baby steps as an sculptor, because you output is shit and will be shit and that's totally normal for everybody who starts with sculpting, I don't even hold it against you.
Your childish need for attention paired with you provoking attitude is what I hold against you.
Fix the the fucking ear and the head and everything else by practicing every day for months before even daring to think you deserve attention.
You want to start with the interior design of your house, but you don't even have an foundation finished?
Don't even think about texturing or grooming or whatever... ITS A FUCKING WASTE OF TIME. Polishing a turd is what it is.
Every fucking noob that hears this thinks they know better and try to do it their way....which is almost always the wrong way.
Dunning & Kruger at its finest. Its like a fucking endless loop.
>ill get better at it over time.
Not if you waste your time and refuse to learn from the mistakes of others.
>fix you attitude, faggot.
That's rich, coming from the dude who opened a thread with an request for oral sex.
How about you fix yourself first, Mr. Edgy McGaylord.
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Anonymous at Mon, 20 Dec 2021 18:09:31 UTC No. 871046
Anonymous at Mon, 20 Dec 2021 18:28:14 UTC No. 871052
>>870892
looks creepy, why is its eyes like that?
Anonymous at Mon, 20 Dec 2021 20:28:41 UTC No. 871080
>>870892
>going for an anime or cartoony look
>its just an attempt at realism but with the eyes bigger
every time
Anonymous at Mon, 20 Dec 2021 20:44:27 UTC No. 871081
>>870892
Use reference when you sculpt. I used to make that same mistake, not using ref.
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Anonymous at Fri, 24 Dec 2021 21:29:27 UTC No. 871936
>>870946
This video is a very good start.
>>870906
You do this after you have made the mesh to add in the details etc.
>>871046
This is true but thats the purpose of the art medium, same way why most anime has awful anatomy because the art medium lets you get away with mistakes and thus you should use it as a noob.
Not saying you shouldn't work on fundamentals
Anon 90% of this thread are larpers who spend hours "sculpting" and will tell you to get zbrush and spend about a year doing that.
Lets say half of these faggots even did this their is even a lower chance they know about rigging, animation, topology and UV optimization.
Welcome to /3/.
My advice is next time use face refences of annime/cartoon characters and do not start with sculpting.
Learn box modeling, it will be hard at first but the amount of knowldge and skill you will gain will carry over into so many other things you will make, you will learn how to properly insert circles, correct topology for armpit deformations, hand topology etc. Every good artist can box model a good character, they just sculpt because you can get more details.
Anonymous at Sat, 25 Dec 2021 08:04:54 UTC No. 871998
>>870998
based