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🧵 UV Help, I'm new :)
Anonymous at Mon, 20 Dec 2021 16:21:00 UTC No. 871021
Hi, I'm a noob learning about UVs and texturing.
Can someone explain what is the purpose of scaling up the UV island larger than the texture border? If parts of the UV lies outside the texture wouldn't that mean the corresponding part is textureless.
Sorry the blender general isn't available in the catalog otherwise I'd post there.
Anonymous at Mon, 20 Dec 2021 16:46:47 UTC No. 871024
Have you tried doing it for yourself and inspecting the result?
Anonymous at Mon, 20 Dec 2021 16:47:27 UTC No. 871025
>>871024
yes I can't understand why it works lol
Anonymous at Mon, 20 Dec 2021 17:00:35 UTC No. 871028
>>871021
Who said to do it. You should keep it 1:1. People used to do it to tile texture but you can do that manually in programs now.
Anonymous at Mon, 20 Dec 2021 18:10:37 UTC No. 871049
>>871028
>People used to do it to tile texture but you can do that manually in programs now
How do you do that? Please explain i'm a beginner
Anonymous at Mon, 20 Dec 2021 19:22:44 UTC No. 871060
the texture "repeats" to "fill" the empty/outside space.
1528x723
s´a.gif
Anonymous at Mon, 20 Dec 2021 22:35:19 UTC No. 871094
You can enable "repeat image" to see how it tiles
Anonymous at Tue, 21 Dec 2021 09:41:21 UTC No. 871189