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๐Ÿงต Untitled Thread

Anonymous No. 871057

I have this dice model from:
https://www.thingiverse.com/thing:3786551/comments

it's brilliant but it has one problem: the die in it is oriented the wrong way. I want to orient the die 180 degrees so that the high numbers are near the fins and the low numbers are at the front.

How would I go about doing this?

Anonymous No. 871059

>>871057
Use the question thread.

On the topic, select the die and separate it, the flip it on the x,y,z axis, flip normals and ur done.

>Faggot

Anonymous No. 871062

>>871059
ok will do. I can't delete the thread so I'll just sage it and let it die

Anonymous No. 871070

No, this thread is not going to die

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Anonymous No. 871215

I will not let this thread die, here is result.

Workflow:
>Import to meshmixer
>Select all the connection points with the frames and delete those
>Seperate the shells
>Transform the die to the position you want
>Reconstruct the mesh from the initial delete operation
>Extrude the frame so it gets connected again, and then boolean union

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Anonymous No. 871216

>>871215

Anonymous No. 871237

>>871216
damn, thanks anon. I figured it would be simple but I just didn't have the knowledge

Anonymous No. 871353

>>871057
Why is it the "wrong way"? What does that mean?

Anonymous No. 871355

It's numbered 1-20 with 20 sides. Do you have autism or something mate?

Anonymous No. 871362

Bump

Anonymous No. 871449

>>871353
I wanted to do this >>871215
Just turn it upside down. This anon understood. If he could be awesome I'd appreciate it if he linked to the new file, but I understand why he wouldn't so as to not encourage spoonfeeding.

>>871362
Please don't bump I got the information and the thread can die now

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Anonymous No. 871793

ok I read >>871215 and thought to myself "that's so easy" but turns out I am actually pants-on-head retarded.

I'm having trouble selecting the little bits that join the two sections to remove them and when I pull the sections apart I leave holes behind

Anonymous No. 872058

>>871793
Fear not young padawan. You need to delete the whole attachments completely. Once you separate the die, just click Analysis -> inspector -> ok. That auto-closes holes. Then you will need to reconstruct via eitehr primitives or extrusions and some blender work to get the exact shapes of how it was.

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Anonymous No. 872059

>>872058
Forgot to attach pic, dis how it will look.