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Anonymous at Fri, 31 Dec 2021 15:11:20 UTC No. 873065
>1. Sweep along curve
>2. Copy - Move - Snap to endpoint
What the fuck? How is it possible for industry standard architecture software to be this inaccurate?
Anonymous at Fri, 7 Jan 2022 01:58:07 UTC No. 874311
>>873065
Wtf retard set your tolerance
Anonymous at Tue, 11 Jan 2022 15:19:41 UTC No. 875227
>>874311
>default tolerance is completely inaccurate
Yeah but why?
Anonymous at Fri, 14 Jan 2022 05:03:39 UTC No. 875735
>>875227
Depends on the units, also you should make your own 'template'
Anonymous at Fri, 14 Jan 2022 18:34:44 UTC No. 875825
>>873065
all software has this innaccuracy when using single precision floating point numbers for coordinates. any 3d or even 2d evironment has limitations on either how big it can be, or how accurate it can be, and you have to choose the appropriate level of tradeoff between the two. so if you're modelling a whole city, you won't be able to accurately model at 0.001mm scale. unless the software specifically uses 64-bit floating point numbers for increased accuracy it'll always happen.
just use the Large Objects - Millimeters template for everything, unless you need tiny fraction-of-a-millimeter tolerance it's fine. If you're modelling architecture then nothing you model will ever be produced in real life at less than 1mm accuracy anyway so it's fine.