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๐งต Untitled Thread
Anonymous at Tue, 4 Jan 2022 14:49:04 UTC No. 873797
Is makehuman used by industry professionals?
Anonymous at Tue, 4 Jan 2022 14:59:45 UTC No. 873800
Yes, but if someone made a target that fixes the ears and jawline more people would be using it. Also to take it one step further get an improved basemesh so that muscles can be more easily sculpted. The current proxy system is useless IMO
Anonymous at Tue, 4 Jan 2022 15:39:02 UTC No. 873807
Make human is more of a joke than DAZ
Anonymous at Tue, 4 Jan 2022 16:33:47 UTC No. 873820
>>873797
I can imagine some sort of courtroom forensics animator uses this shit.
Anonymous at Tue, 4 Jan 2022 16:44:51 UTC No. 873824
>>873797
kys cris, there's no easy way out to make good human models.
>>873820
yeah thats exactly what i thought too, kek
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Anonymous at Tue, 4 Jan 2022 18:09:52 UTC No. 873837
Furry version?
Anonymous at Tue, 4 Jan 2022 23:31:03 UTC No. 873920
>>873797
I used to play with makehuman all the time when I was first starting making horror stills or shorts. But I'm not quite sure anyone uses it anymore. Not that anything is wrong with it but there are better, more intuitive addons and sites that achieve the same thing.
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Anonymous at Wed, 5 Jan 2022 00:15:02 UTC No. 873932
Anonymous at Wed, 5 Jan 2022 08:20:10 UTC No. 873990
any recommendations of something similar to makehuman
Anonymous at Thu, 6 Jan 2022 12:57:08 UTC No. 874189
>>873807
actually no it isn't.
DAZ is a bloated garbage, not to mention you need to buy everything.
Makehuman is at least free.
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Anonymous at Thu, 6 Jan 2022 13:13:55 UTC No. 874193
>>873797
Take a look at this topology and think about that question again
Anonymous at Thu, 6 Jan 2022 19:27:50 UTC No. 874251
>>874189
The Genesis figures are all free and their topology is great. Industry standard if not higher for Genesis 8/3 and top tier for Genesis 2.
Anonymous at Thu, 6 Jan 2022 19:35:18 UTC No. 874254
>>873797
>pirate makehuman
>you cant make humans
Anonymous at Thu, 6 Jan 2022 22:29:19 UTC No. 874287
>>874254
>pirate a free tool
?????
Anonymous at Fri, 7 Jan 2022 04:26:50 UTC No. 874330
>>874251
I just want to create procedural standin characters, that have different clothing, heights, and either male/female. But they all haft to be japanese, since it's a japanese environment.
but when I open Daz im looking at a stupid naked t pose character and I have no idea how to turn it into a fully posed one, with clothes, ect.
I just want photo realistic procedural humans. I dont want to pay, I dont want to spend 3 years making it.
Anonymous at Fri, 7 Jan 2022 04:44:23 UTC No. 874334
>>873932
fuck off cris
Anonymous at Fri, 7 Jan 2022 06:05:07 UTC No. 874351
>>874330
ask in the daz general, watch official daz youtube guides. dumb weeb
Anonymous at Fri, 7 Jan 2022 06:32:42 UTC No. 874354
>>873797
make human is the epitome of asking a programmer to make art.
Anonymous at Fri, 7 Jan 2022 06:45:32 UTC No. 874358
>>874351
a blendlet calling me a weeb.
now ive seen it all.
Anonymous at Fri, 7 Jan 2022 07:23:30 UTC No. 874364
>open game with character creation
>create character
>rip it out with renderdox
>???
here's your character bro
Anonymous at Fri, 7 Jan 2022 21:23:54 UTC No. 874471
>>873797
What happens when you want to make something other than generic human male model from 2003?
Anonymous at Sat, 8 Jan 2022 05:58:02 UTC No. 874542
>>874358
Actually, I use milkshape
Anonymous at Sat, 8 Jan 2022 07:59:36 UTC No. 874547
I want the base OBJ subdivided ad a better UV layout. I got a hold of the OBJ and did that, but was unable to actually get it into the software.
All the targets/shape keys should still work after this, and you could then add more detail. I hate github and coding shit
Anonymous at Thu, 20 Jan 2022 01:49:29 UTC No. 876997
>>873800
How exactly? I mean, the ears look weird but what's exactly needed?
Anonymous at Thu, 20 Jan 2022 13:24:31 UTC No. 877067
>>874193
Latest topology is not that bad.
Anonymous at Thu, 20 Jan 2022 14:50:37 UTC No. 877081
If you put effort in learning zbrush in a few months you could get vastly superior results but that's the harder yet rewarding option no one takes so guess it's invalid...
Anonymous at Thu, 20 Jan 2022 21:32:00 UTC No. 877123
Just remember to download the perspective add-on. It's orthographic by default, so everything you make will look like shit until you get it into 3rd party software
Anonymous at Thu, 20 Jan 2022 21:39:19 UTC No. 877125
>>876997
Someone needs to shrink wrap it to a real life human 3d scan
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Anonymous at Thu, 20 Jan 2022 21:47:42 UTC No. 877128
>>876997
If anyone has a good male and female base mesh OBJ I could put in a some hours
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Anonymous at Thu, 20 Jan 2022 21:50:33 UTC No. 877130
The manual work on the helper geometry is what will take time
Anonymous at Sun, 23 Jan 2022 20:44:42 UTC No. 877700
>>873932
FUCK OFF CRIS
Anonymous at Mon, 24 Jan 2022 04:10:09 UTC No. 877762
>>874251
Not really, you have to pay extra for a game license or something like that and you can't use the models as a basemesh either.
Anonymous at Mon, 24 Jan 2022 06:40:22 UTC No. 877774
>>873932
FUCK off CHRIS
Anonymous at Mon, 24 Jan 2022 15:40:13 UTC No. 877820
>>873932
fuck off cris
Anonymous at Tue, 25 Jan 2022 14:39:06 UTC No. 877993
>>873932
fuck off chris!
Anonymous at Tue, 25 Jan 2022 19:48:14 UTC No. 878043
fuck off cristian
Anonymous at Sun, 6 Feb 2022 08:41:32 UTC No. 880492
>>873932
fuck off cris.
Anonymous at Mon, 7 Feb 2022 05:47:54 UTC No. 880737
>>877762
The license is worth more in time than it is to waste time cleaning up the ugly makehuman fossils.
Anonymous at Mon, 7 Feb 2022 07:30:54 UTC No. 880746
>>873837
>Furry version?
It kind of boggles my mind that furfags haven't come up with one, honestly. With all their autism you'd think they'd have done it years ago.
Anonymous at Mon, 7 Feb 2022 15:38:11 UTC No. 880822
I figure 90% get put off by it on the first try. First of the default character looks quite bad. Next the camera is orthographic, and the lithosphere lighting also doesn't help. You could make a perfect model, but it still looks like garbage inside of Makehuman.
You don't get to see what the model actually looks like until it is imported into a real 3d software.
Anonymous at Mon, 7 Feb 2022 17:41:44 UTC No. 880830
>>873932
fuck off cris
Anonymous at Wed, 9 Feb 2022 06:22:23 UTC No. 881165
>>873932
Fuck off Chris
Anonymous at Wed, 9 Feb 2022 17:58:05 UTC No. 881262
>>874542
>Using Milkshape in 2022
At least tell me you didn't pay for it