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godot low poly cr....png
๐งต low poly generator released
Anonymous at Thu, 13 Jan 2022 00:38:54 UTC No. 875535
https://www.youtube.com/watch?v=KHL
Anonymous at Thu, 13 Jan 2022 00:40:22 UTC No. 875537
>>875535
>Godot
Ah fuck another Cris thread.
Anonymous at Thu, 13 Jan 2022 00:45:07 UTC No. 875539
>>875537
>le cris boogeyman
Anonymous at Thu, 13 Jan 2022 01:40:42 UTC No. 875544
>>875535
Not bad, honestly. Looks useful if you wants lots of varied but stylistically cohesive low poly characters.
Anonymous at Thu, 13 Jan 2022 02:51:33 UTC No. 875550
>>87553
Fuck off, cris.
:)
Anonymous at Thu, 13 Jan 2022 02:59:26 UTC No. 875551
>>875535
>creating models inside a game engine instead of using an actual 3d modelling program
for what fucking purpose?
Anonymous at Thu, 13 Jan 2022 03:14:32 UTC No. 875553
>>875551
I think it can help with games where players can create custom characters at runtime.
Anonymous at Thu, 13 Jan 2022 05:13:55 UTC No. 875573
>>875537
this
Anonymous at Thu, 13 Jan 2022 21:01:18 UTC No. 875680
>>875551
blender is basically a 3D game engine.
Anonymous at Sun, 16 Jan 2022 15:27:43 UTC No. 876243
>>875551
Placeholders that are still easily distinguishable, unlike having only one placeholder model that gets confusing once you have more than five colour-modulated versions.
Anonymous at Thu, 20 Jan 2022 22:17:47 UTC No. 877137
I love 30 year old graphics that I can run on my Win98 computer. FUCK new garbage like Windows 7!
Anonymous at Fri, 21 Jan 2022 00:56:29 UTC No. 877161
>>875551
To create characters, retard. It doesnt matter where the tool was made.
Anonymous at Fri, 21 Jan 2022 13:41:42 UTC No. 877242
>>875551
To be honest, Godot is almost better at making software than it is at making games.
Anonymous at Fri, 21 Jan 2022 14:02:44 UTC No. 877244
>>877137
>Windows 7
>new