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armrig.webm

๐Ÿงต Untitled Thread

Anonymous No. 877731

I DID IT REDDIT!!!!

I finally learned to fix the wrist issue when rigging!!!!

:D

Anonymous No. 877735

>:D
FUCK OFF CRIS

Anonymous No. 877739

>>877731
Nice to hear cwissy wissy. When's your next kino coming out?

Anonymous No. 877740

Nice, I love the feeling of finding the solution
So, what is the secret OP

Anonymous No. 877748

>>877739
Soon, I now need to finish the movements of raul to animate him in the game.

>>877740
Copy rotation modifier, but the secret is to lock it to just Y rotation and 0.5 influence.

Anonymous No. 877750

>>877731
Babby's first rig

Anonymous No. 877761

>>877731
Youd do better focussing on technical/programming, why are you so hellbent on visual art?

Anonymous No. 877776

>>877761
beause good art makes a game better.

We all know that graphics dont sell games, but we also know that shit tier graphics are a low effort cope.

Anonymous No. 877778

>>877776
Explain the popularity of Undertale then.

Anonymous No. 877782

>>877778
I dont want to make pixel garbage.

Anonymous No. 877787

>>877782
Oh, really now? Why do you make so many threads about the sprites you've made then? That doesn't add up.

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Anonymous No. 877950

>>877731
If you are planning on rigging an arm you may want to consider a slightly rotated topology.

Anonymous No. 877983

>>877731
there is a feature called "bendy bones" retard.
No need for such a rig.
And next time prove your point with something better than a cube.