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๐Ÿงต Uploading textures to sketchfab

Anonymous No. 877838

I made a model in blender and because I didn't like the color of the base texture I spruced it up with a color ramp and some other nodes in materials.

But when I exported my model and uploaded it there I had to manually add textures to my materials and they were just textures without all the added node magic.

I have posted stuff there before but just hand painted unwrapped models with hand painted textures and nothing else. Am I missing something here? How do I upload my models so my material settings are kept?

Anonymous No. 877840

>>877838
U can bake ur textuers in blender... or substance, but u have to uv unwrap it

Anonymous No. 877843

>>877840
SHIIIET. That means that I have to UV unvrap every little sh1t. wasting even more time

Anonymous No. 878616

>>877843
keep crying little zoomer pussy

Anonymous No. 878873

>>877843
>NOOOOO I HAVE TO DO A STANDARD PART OF THE WORKFLOW THAT LITERALLY EVERY 3DCG ARTIST HAS TO GO THROUGH I'M GOING INSAAAAANE
Go sit on a fucking cactus