341x148
sketchfab.png
๐งต Uploading textures to sketchfab
Anonymous at Mon, 24 Jan 2022 17:15:18 UTC No. 877838
I made a model in blender and because I didn't like the color of the base texture I spruced it up with a color ramp and some other nodes in materials.
But when I exported my model and uploaded it there I had to manually add textures to my materials and they were just textures without all the added node magic.
I have posted stuff there before but just hand painted unwrapped models with hand painted textures and nothing else. Am I missing something here? How do I upload my models so my material settings are kept?
Anonymous at Mon, 24 Jan 2022 17:30:33 UTC No. 877840
>>877838
U can bake ur textuers in blender... or substance, but u have to uv unwrap it
Anonymous at Mon, 24 Jan 2022 17:38:18 UTC No. 877843
>>877840
SHIIIET. That means that I have to UV unvrap every little sh1t. wasting even more time
Anonymous at Fri, 28 Jan 2022 13:56:10 UTC No. 878616
>>877843
keep crying little zoomer pussy
Anonymous at Sat, 29 Jan 2022 18:03:45 UTC No. 878873
>>877843
>NOOOOO I HAVE TO DO A STANDARD PART OF THE WORKFLOW THAT LITERALLY EVERY 3DCG ARTIST HAS TO GO THROUGH I'M GOING INSAAAAANE
Go sit on a fucking cactus