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🧵 Untitled Thread
Anonymous at Tue, 1 Feb 2022 00:45:42 UTC No. 879267
Made this Robot model from Laputa: Castle in the Sky after about a month of learning Blender, took a combined ~6 hours since I'm still getting to grips with the program. These guys are so goddamn cool :)
Also I'm glad you can't really make out the Laputa crest on it's chest, I am TERRIBLE at textures lol, definitely gotta go back and polish it at some point.
Anonymous at Tue, 1 Feb 2022 01:39:48 UTC No. 879276
You sound like you're having fun.
Keep having fun, anon.
Anonymous at Tue, 1 Feb 2022 01:55:24 UTC No. 879279
>>879276
Oh god does it suck? I am having fun but your reply makes it sound like it sucks and I don't know it sucks.
Anonymous at Tue, 1 Feb 2022 02:14:18 UTC No. 879282
>>879279
For fuck's sake, stop being so anxious. It's cool, I like it
Anonymous at Tue, 1 Feb 2022 02:36:25 UTC No. 879284
>>879279
No need to have so much self-doubt. You made a lot more progress in a month than some people on here have made over the course of a few years. You won't survive long here with that type of mindset because this board is full of crabs, schizos, and art snobs that need to go back to /ic/.
Anonymous at Tue, 1 Feb 2022 02:55:54 UTC No. 879287
>>879267
>Laputa
you mean "Lapunto"
Anonymous at Tue, 1 Feb 2022 02:59:26 UTC No. 879290
>>879267
Ids bretty good anon. Textures aren't bad at all, if you properly lit it, it would probably look cool
Most advanced users will have their reserves about it because it is clearly not properly retopologized and is pretty much un-riggable. But for one month of Blender it is impressive. Keep learning
Anonymous at Tue, 1 Feb 2022 03:21:07 UTC No. 879293
>>879282
>>879284
Thanks guys, this really does mean a lot. I've always sucked at 2D art so it feels really good to hear that I'm making actual progress with 3D.
>>879290
"Unriggable"
Lol fuckin watch me, pretty much every major part is it's own object, I've got the rig built, I just need to parent each part to each bone. Just got a tired brain after work work followed by finishing this guy.
Anonymous at Tue, 1 Feb 2022 03:28:01 UTC No. 879295
>>879293
OP do you think you can rig him and pose him to flex? I really want to see that.
Anonymous at Tue, 1 Feb 2022 03:36:28 UTC No. 879296
>>879295
Aight bet, I chilled out and finished AoT Season Final Part 1, so I might as well start rigging it and post the results here. If you're right, it'll be a learning opportunity, I win either way >:]
Anonymous at Tue, 1 Feb 2022 03:49:19 UTC No. 879301
>>879290
>un-riggable
Nah, he'll be fine for the most part.
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Anonymous at Tue, 1 Feb 2022 04:08:54 UTC No. 879305
>>879295
Get fucked, nerd
Anonymous at Tue, 1 Feb 2022 07:36:59 UTC No. 879317
>>879305
Based, you’ll make it.
Anonymous at Tue, 1 Feb 2022 09:12:42 UTC No. 879321
>>879305
Ba-ba-ba-baste
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Anonymous at Tue, 1 Feb 2022 10:48:14 UTC No. 879333
>>879305
very nice, very nice op. now pose him doing the fuck you hand gesture with the zyzz pose to put the final nail on the coffin of the guy who said it was unriggable
Anonymous at Tue, 1 Feb 2022 14:23:54 UTC No. 879372
Surfacing needs work.
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Anonymous at Tue, 1 Feb 2022 17:22:02 UTC No. 879397
>>879267
Here is my robot, pls rate.
Anonymous at Tue, 1 Feb 2022 17:42:12 UTC No. 879401
>>879372
OP again pls define surfacing
Is that another word for topology or do you mean the rust shading I applied with nodes?
Anonymous at Tue, 1 Feb 2022 18:05:27 UTC No. 879404
>>879267
have you tried texturing software? Throw that boy into Quixel Mixer and mess around with that, texturing gets a lot more easier with that, and the whole PBR pipeline is the industry standard after all.
There's also Substance but
>Adobe
Anonymous at Tue, 1 Feb 2022 18:26:56 UTC No. 879406
>>879305
Kek. For a first model it's very nice. And you did something very good wich is making a model from start to finish instead of just modeling it. You got a glimpse of the whole pipeline and that's excellent.
Anonymous at Tue, 1 Feb 2022 19:02:22 UTC No. 879411
>>879404
quixel mixer is shit... u have to login every single time ur restarting or shutting down ur pc, the login doesn't even get saved... its laggy and its development is non-existent... their focus is selling assets. TRASH
Anonymous at Tue, 1 Feb 2022 19:29:44 UTC No. 879416
>>879406
I mean not TECHNICALLY my first model, I did the classic donut tutorial by blender guru up until part 11 where I found out he's an NFTard. Then I redesigned one of Scott Cawthon's earlier characters to match the redesigns of the animatronics in broken rushed piece of shit FNAF security breach. THEN I made this.
Anonymous at Tue, 1 Feb 2022 19:34:35 UTC No. 879417
>>879411
>its shit because you have to login
well then pay or crack adobe? Just giving the easy free option so the model doesn't like a log of shit
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Anonymous at Tue, 1 Feb 2022 19:59:12 UTC No. 879421
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Anonymous at Tue, 1 Feb 2022 20:19:19 UTC No. 879423
Tryna figure out lighting so I can be lazy with the "environment" [cel background assigned as an image texture to a scaled-up plane]
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Anonymous at Tue, 1 Feb 2022 21:27:08 UTC No. 879431
I think I fucked up the render on this one, blurry mf...
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Anonymous at Tue, 1 Feb 2022 22:18:35 UTC No. 879443
>>879423
>Tryna
Anonymous at Tue, 1 Feb 2022 23:55:16 UTC No. 879464
>>879443
Dude it's just a contraction, why type out the full "trying to" when I can just "tryna"
Also HD remaster cause I don't like how fuzzy and dark the attack render looked. This shit took like 20 minutes to render bro when tf GPUs gonna be back in stock so I can start working on animation without spending a full day rendering a 1 minute test?
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Anonymous at Tue, 1 Feb 2022 23:56:19 UTC No. 879466
Anonymous at Wed, 2 Feb 2022 00:04:49 UTC No. 879470
>>879466
your monitor should be extremely bright, cause that render is basically a black square. take care of your eyes, anon
Anonymous at Wed, 2 Feb 2022 09:27:08 UTC No. 879556
>>879470
Nah I think it’s the scene where the robo is lit up from the fires or something, he’s missing ambient lighting but the mood is almost there. Once you learn how to join, revoxel, and sculpt, you’re in for a good time op.
Anonymous at Wed, 2 Feb 2022 14:59:43 UTC No. 879583
>>879421
all the segments of the arm and legs should be able to move tho...
Anonymous at Wed, 2 Feb 2022 16:01:17 UTC No. 879594
>>879583
They do bro, I only posed it like that for that specific zzyz pose. Gonna try to add IK today, hope it doesn't look awful with all these segments